An entry in the registerNo. 15,800
PvE Testserver
Offline 94.130.90.204:28015 checked 17d ago
PvE Testserver is a Rust server. It was offline at the last count. It stands at No. 15,800 of the ranked servers, the top 72%. It last wiped 48d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit189/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1072/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main39/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10253/700 EU · groups of 16+ · monthly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for PvE Testserver: which one?
The server PvE Testserver is on Rust network protocol 2633 and build 165217, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is PvE Testserver up, and how steady is its uptime?
PvE Testserver shows offline as of the latest refresh, last seen 17 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Where does PvE Testserver operate from?
No region appears for PvE Testserver. Rust Server Stats records the stated location of a server, not the location of the machine. 94.130.90.204:28015 — that is the address.
Settings and map
What map is in use on PvE Testserver?
PvE Testserver runs a procedural map, generated by the game, of size 4,000 with seed 324720365. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does PvE Testserver set down in the way of rules and settings?
The name of PvE Testserver states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
How full does PvE Testserver get?
PvE Testserver is offline at present; the last response came 17 days 23 hours ago.
Where does PvE Testserver sit in the rankings?
On player hours over seven days PvE Testserver ranks #15,800, inside the top 72% of all ranked servers.
Tag and list record
PvE Testserver sits in which Rust Server Stats lists and filters?
On Rust Server Stats, PvE Testserver is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on PvE Testserver: what do they signify?
The game's server browser reads the tags PvE Testserver publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does PvE Testserver wipe?
Too few wipes of PvE Testserver are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 48 days 7 hours old.
Joining the server
How does one connect to PvE Testserver?
To connect, open the console with F1 in Rust and enter client.connect 94.130.90.204:28015. The Launch Rust and join button on this page does the same through Steam. https://rust.neospin.de carries the server's website.