An entry in the registerNo. 16,363
Devblog 301 LAN
Offline 94.139.255.199:28015 checked 33d ago
Devblog 301 LAN is a Rust server. It was offline at the last count. It stands at No. 16,363 of the ranked servers, the top 71%. It last wiped 35d ago. Its own tags class it as pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ABYSS | PvE | US | Vanilla | Noob Friendly81/200 NA · groups of 8+ · monthly · 54 on average
- 2 [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding10/200 EU · groups of 8+ · monthly · 33 on average
- 3 [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding38/200 NA · groups of 8+ · monthly · 31 on average
- 4 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍16/200 EA · groups of 30+ · monthly · 22 on average
- 5 [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly27/150 groups of 8+ · monthly · 21 on average
- 6 [EU/GER] Rust Norddeutschland PVE1/100 EU · groups of 8+ · biweekly · 16 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Devblog 301 LAN on?
Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Devblog 301 LAN, and is it up?
Devblog 301 LAN shows offline as of the latest refresh, last seen 33 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 24 September 2026.
In which location does Devblog 301 LAN sit?
No region appears for Devblog 301 LAN, and its region code is eu1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 94.139.255.199:28015 — that is the address.
Settings and map
What map is in use on Devblog 301 LAN?
Generation by the game gives Devblog 301 LAN its procedural map.
The rules and settings of Devblog 301 LAN: what are they?
No gather rate appears in the name of Devblog 301 LAN. The group limit is 8 players, the game's default. pve is the game mode, player combat is excluded. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
Population
How full does Devblog 301 LAN get?
The last sighting of Devblog 301 LAN was 33 days 12 hours ago, and it is offline now.
What position does Devblog 301 LAN hold among Rust servers?
Ranked by player hours over the last seven days, Devblog 301 LAN stands at #16,363, in the top 71% overall.
The tags and lists
Where does Devblog 301 LAN appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Devblog 301 LAN fits: Best Rust community servers and Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings attach to the tags on Devblog 301 LAN?
The game's server browser reads the tags Devblog 301 LAN publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 to a team, which is the default; v2602 (Protocol): Join only on protocol 2602; other versions cannot connect; cs132924 (Build): Game build: 132924; ptrak (Networking): Standard network layer: RakNet; $reu1 (Region code): Region code: eu1; ^p (PvE): The danger comes from the world, not other players. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does Devblog 301 LAN wipe?
Devblog 301 LAN's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 35 days 17 hours old.
Connection
What is the way to join Devblog 301 LAN?
To connect, open the console with F1 in Rust and enter client.connect 94.139.255.199:28015. The Launch Rust and join button on this page does the same through Steam.