An entry in the registerNo. 16,956
ServerName
Offline 94.158.42.35:28015 checked 30d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 16,956 of the ranked servers, the top 71%. It last wiped 30d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|713/750 EU · groups of 12+ · weekly · 504 on average
- 2 Rustoria.co - EU Main57/250 EU · groups of 16+ · weekly · 345 on average
- 3 Rusty Moose |EU Main|101/250 EU · groups of 12+ · weekly · 340 on average
- 4 Rustoria.co - EU East Long409/450 EU · groups of 12+ · monthly · 314 on average
- 5 Rustoria.co - EU East Medium212/250 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday176/250 EU · groups of 16+ · weekly · 259 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on ServerName, and is it up?
Offline at present: ServerName, last seen 30 days 2 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 27 September 2026.
Where does ServerName operate from?
No region appears for ServerName. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 94.158.42.35:28015 stands the address.
The rules and map
What map does ServerName put players on?
ServerName plays on a map the game generates, procedural in kind.
The rules and settings of ServerName: what are they?
No gather rate appears in the name of ServerName. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
The players
What population does ServerName carry?
The last sighting of ServerName was 30 days 2 hours ago, and it is offline now.
Where does ServerName sit in the rankings?
Ranked by player hours over the last seven days, ServerName stands at #16,956, in the top 71% overall.
Tag and list record
Where does ServerName appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ServerName is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
These tags are ServerName's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for ServerName: what does it show?
Too few wipes of ServerName are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 30 days 2 hours ago.
Connection
How does one connect to ServerName?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 94.158.42.35:28015.