An entry in the registerNo. 14,109
Custom Map Test
Offline 94.214.119.233:28015 checked 28d ago
Custom Map Test is a Rust server. It was offline at the last count. It stands at No. 14,109 of the ranked servers, the top 60%. It last wiped 28d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:57 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|427/500 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long460/475 EU · groups of 12+ · monthly · 317 on average
- 3 Rusty Moose |EU Main|983/1000 EU · groups of 12+ · weekly · 281 on average
- 4 Rustafied.com - EU Friday64/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main989/1000 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - US Main29/250 NA · groups of 16+ · weekly · 236 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Custom Map Test: which one?
The server Custom Map Test is on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Custom Map Test up, and how steady is its uptime?
Custom Map Test shows offline as of the latest refresh, last seen 28 days ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 24 September 2026.
What is the location of Custom Map Test?
The server publishes no region: Custom Map Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 94.214.119.233:28015 — that is the address.
The rules and map
What does Custom Map Test set down in the way of rules and settings?
No gather rate appears in the name of Custom Map Test. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.
The players
How full does Custom Map Test get?
The last sighting of Custom Map Test was 28 days ago, and it is offline now.
What position does Custom Map Test hold among Rust servers?
Ranked by player hours over the last seven days, Custom Map Test stands at #14,109, in the top 60% overall.
Tags, lists
Where does Custom Map Test appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Custom Map Test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Custom Map Test: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags Custom Map Test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on Custom Map Test when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours after the latest wipe, the crowd peaked.
The wipe timetable for Custom Map Test: what does it show?
Too few wipes of Custom Map Test are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 28 days 4 hours ago.
Joining the server
Which steps join Custom Map Test?
To connect, open the console with F1 in Rust and enter client.connect 94.214.119.233:28015. The Launch Rust and join button on this page does the same through Steam.