An entry in the registerNo. 15,901
Rust Devblog Server
Offline 94.229.17.136:28015 checked 20d ago
Rust Devblog Server is a Rust server. It was offline at the last count. It stands at No. 15,901 of the ranked servers, the top 72%. It last wiped 30d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|528/250 EU · groups of 12+ · weekly · 540 on average
- 2 Rustoria.co - EU East Long352/325 EU · groups of 12+ · monthly · 318 on average
- 3 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 314 on average
- 4 Rusty Moose |EU Main|39/250 EU · groups of 12+ · weekly · 313 on average
- 5 Rustoria.co - EU East Medium156/200 EU · groups of 12+ · biweekly · 273 on average
- 6 Rustafied.com - EU Friday75/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Rust Devblog Server: which one?
The server Rust Devblog Server is on Rust network protocol 2362, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Rust Devblog Server up, and how steady is its uptime?
Offline at present: Rust Devblog Server, last seen 20 days 12 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 7 October 2026.
What is the location of Rust Devblog Server?
The server publishes no region: Rust Devblog Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 94.229.17.136:28015 — that is the address.
The rules and map
The map for Rust Devblog Server: which one is it?
Rust Devblog Server plays on a map the game generates, procedural in kind.
What does Rust Devblog Server set down in the way of rules and settings?
Nothing in the name of Rust Devblog Server gives a gather rate. Nothing on group size is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
The players
How full does Rust Devblog Server get?
Rust Devblog Server is offline at present; the last response came 20 days 12 hours ago.
Against other Rust servers, how is Rust Devblog Server ranked?
On player hours over seven days Rust Devblog Server ranks #15,901, inside the top 72% of all ranked servers.
Tag and list record
Rust Devblog Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust Devblog Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all.
Which meanings attach to the tags on Rust Devblog Server?
These tags are Rust Devblog Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; v2362 (Protocol): The game version must match protocol 2362 to join; ptrak (Networking): Standard network layer: RakNet; hil2cpp (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
On what schedule does Rust Devblog Server wipe?
Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 30 days 9 hours ago.
How to join
How does one connect to Rust Devblog Server?
To connect, open the console with F1 in Rust and enter client.connect 94.229.17.136:28015. The Launch Rust and join button on this page does the same through Steam.