An entry in the registerNo. 15,982
Rust Devblog Server
Offline 94.229.18.118:28015 checked 34d ago
Rust Devblog Server is a Rust server. It was offline at the last count. It stands at No. 15,982 of the ranked servers, the top 71%. It last wiped 36d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit194/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.100/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main44/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10268/700 EU · groups of 16+ · monthly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Rust Devblog Server: which one?
The server Rust Devblog Server is on Rust network protocol 2362, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Rust Devblog Server, and is it up?
The records show Rust Devblog Server offline, last answering 34 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 24 September 2026.
Where does Rust Devblog Server operate from?
No region appears for Rust Devblog Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 94.229.18.118:28015 stands the address.
The rules and map
What map does Rust Devblog Server put players on?
Generation by the game gives Rust Devblog Server its procedural map.
The rules and settings of Rust Devblog Server: what are they?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Player record
How full does Rust Devblog Server get?
Rust Devblog Server is offline at present; the last response came 34 days 18 hours ago.
Where does Rust Devblog Server sit in the rankings?
On player hours over seven days Rust Devblog Server ranks #15,982, inside the top 71% of all ranked servers.
The tags and lists
Rust Devblog Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Rust Devblog Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which meanings attach to the tags on Rust Devblog Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; v2362 (Protocol): The game version must match protocol 2362 to join; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; hil2cpp (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags Rust Devblog Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does Rust Devblog Server wipe?
Too few wipes of Rust Devblog Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 36 days 19 hours old.
How to join
Which steps join Rust Devblog Server?
To connect, open the console with F1 in Rust and enter client.connect 94.229.18.118:28015. The Launch Rust and join button on this page does the same through Steam.