An entry in the registerNo. 15,358
Rust Devblog Server
Offline 94.229.19.113:28015 checked 6d ago
Rust Devblog Server is a Rust server. It was offline at the last count. It stands at No. 15,358 of the ranked servers, the top 69%. It last wiped 31d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit24/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1015/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Rust Devblog Server, and is it online now?
Offline at present: Rust Devblog Server, last seen 6 days 21 hours ago. Of note: 0 of 144 hours up in the last 6 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 22 October 2026.
What is the location of Rust Devblog Server?
The server publishes no region: Rust Devblog Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 94.229.19.113:28015 — that is the address.
The rules and map
What map does Rust Devblog Server put players on?
Rust Devblog Server plays on a map the game generates, procedural in kind.
The rules and settings of Rust Devblog Server: what are they?
Nothing in the name of Rust Devblog Server gives a gather rate. No group limit is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. The VAC anti-cheat from Valve is inactive.
The players
What are the player numbers on Rust Devblog Server?
The last sighting of Rust Devblog Server was 6 days 21 hours ago, and it is offline now. The record shows an average of 0 players over the past seven days.
Against other Rust servers, how is Rust Devblog Server ranked?
The seven-day player-hour table places Rust Devblog Server at #15,358, within the top 69% of ranked servers.
The tags and lists
Where does Rust Devblog Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Rust Devblog Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should the tags on Rust Devblog Server be read?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; v2362 (Protocol): The game version must match protocol 2362 to join; ptrak (Networking): RakNet carries it, the standard layer for the game; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust — that is the set of tags Rust Devblog Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does Rust Devblog Server wipe?
Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 31 days 2 hours ago.
Connection
Which steps join Rust Devblog Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 94.229.19.113:28015.