At press time 11,625 servers41,682 players84 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,536

Rust Devblog Server

Offline 94.229.24.50:28015 checked 11d ago

Rust Devblog Server is a Rust server. It was offline at the last count. It stands at No. 14,536 of the ranked servers, the top 67%. It last wiped 31d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|271/300 EU · groups of 12+ · weekly · 526 on average
  2. 2 Rustoria.co - EU East Long229/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|19/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 278 on average
  5. 5 Rustafied.com - EU Friday24/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium95/200 EU · groups of 12+ · biweekly · 247 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Rust Devblog Server up, and how steady is its uptime?

The records show Rust Devblog Server offline, last answering 11 days 20 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 17 October 2026.

Where does Rust Devblog Server operate from?

No region is published by Rust Devblog Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 94.229.24.50:28015 — that is the address.

Rules, settings, map

The map for Rust Devblog Server: which one is it?

Generation by the game gives Rust Devblog Server its procedural map.

The rules and settings of Rust Devblog Server: what are they?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Population

What population does Rust Devblog Server carry?

No answer from Rust Devblog Server at the latest refresh; it was last seen 11 days 20 hours ago.

Where does Rust Devblog Server sit in the rankings?

Ranked by player hours over the last seven days, Rust Devblog Server stands at #14,536, in the top 67% overall.

The tags and lists

Rust Devblog Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Rust Devblog Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all.

The tags on Rust Devblog Server: what do they signify?

These tags are Rust Devblog Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; v2362 (Protocol): Join only on protocol 2362; other versions cannot connect; ptrak (Networking): The network layer is RakNet, Rust's standard; ha77b8956 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

On what schedule does Rust Devblog Server wipe?

Too few wipes of Rust Devblog Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 31 days 7 hours ago.

Connection

How does one connect to Rust Devblog Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 94.229.24.50:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust

Game

gmrust
Game mode The standard survival game.
mp10
Max players Slot count: 10.
v2362
Protocol Join only on protocol 2362; other versions cannot connect.
ptrak
Networking The network layer is RakNet, Rust's standard.

Other

ha77b8956
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.
stok
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.