At press time 11,693 servers37,607 players91 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,089

Rust Devblog Server

Offline 94.229.27.161:28015 checked 12d ago

Rust Devblog Server is a Rust server. It was offline at the last count. It stands at No. 14,089 of the ranked servers, the top 65%. It last wiped 31d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit28/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1031/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.102/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Rust Devblog Server: which one?

The server Rust Devblog Server is on Rust network protocol 2362, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Rust Devblog Server up, and how steady is its uptime?

The records show Rust Devblog Server offline, last answering 12 days 21 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 16 October 2026.

In which location does Rust Devblog Server sit?

No region appears for Rust Devblog Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 94.229.27.161:28015 — that is the address.

Settings and map

The map for Rust Devblog Server: which one is it?

Generation by the game gives Rust Devblog Server its procedural map.

What does Rust Devblog Server set down in the way of rules and settings?

Nothing in the name of Rust Devblog Server gives a gather rate. Nothing on group size is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC is disabled: Valve's anti-cheat.

Player record

What population does Rust Devblog Server carry?

The last sighting of Rust Devblog Server was 12 days 21 hours ago, and it is offline now.

Where does Rust Devblog Server sit in the rankings?

Ranked by player hours over the last seven days, Rust Devblog Server stands at #14,089, in the top 65% overall.

The tags and lists

Rust Devblog Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Rust Devblog Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should the tags on Rust Devblog Server be read?

The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; v2362 (Protocol): The game version must match protocol 2362 to join; ptrak (Networking): The network layer is RakNet, Rust's standard; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does Rust Devblog Server wipe?

Too few wipes of Rust Devblog Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 31 days 2 hours ago.

How to join

Which steps join Rust Devblog Server?

To connect, open the console with F1 in Rust and enter client.connect 94.229.27.161:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
v2362
Protocol The game version must match protocol 2362 to join.
ptrak
Networking The network layer is RakNet, Rust's standard.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Other

hil2cpp
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.
stok
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.