An entry in the registerNo. 13,977
ServerName
Offline 94.247.63.195:28015 checked 42d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 13,977 of the ranked servers. It last wiped 42d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|481/525 EU · groups of 12+ · weekly · 516 on average
- 2 Rustoria.co - EU East Long402/450 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|55/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main44/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday50/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium158/200 EU · groups of 12+ · biweekly · 243 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for ServerName: which one?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. The protocol must match on your game to join; the update comes through Steam.
Is ServerName up, and how steady is its uptime?
ServerName shows offline as of the latest refresh, last seen 42 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 17 September 2026.
What is the location of ServerName?
No region appears for ServerName. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 94.247.63.195:28015 — that is the address.
Settings and map
What map is in use on ServerName?
Generation by the game gives ServerName its procedural map.
What does ServerName set down in the way of rules and settings?
No gather rate appears in the name of ServerName. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on ServerName?
The last sighting of ServerName was 42 days 6 hours ago, and it is offline now.
Against other Rust servers, how is ServerName ranked?
The seven-day player-hour table places ServerName at #13,977, within the top – of ranked servers.
Tags, lists
ServerName sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists ServerName fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
gmrust (Game mode): The standard survival game; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags ServerName publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does ServerName wipe?
Too few wipes of ServerName are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 42 days 6 hours ago.
Connection
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 94.247.63.195:28015. The Launch Rust and join button on this page does the same through Steam.