An entry in the registerNo. 14,957
Rust Devblog 299 [No-Steam / Oxide]
Offline 94.249.148.16:28015 checked 2d ago
Rust Devblog 299 [No-Steam / Oxide] is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,957 of the ranked servers, the top 67%. It last wiped 2d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit102/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10120/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1046/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Rust Devblog 299 [No-Steam / Oxide] operate?
Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Rust Devblog 299 [No-Steam / Oxide], and is it up?
Offline at present: Rust Devblog 299 [No-Steam / Oxide], last seen 2 days 8 hours ago. Of note: 1 of 48 hours up in the last 2 full days, or 2% of the time. Rust Server Stats records a first sighting on 26 October 2026.
Where does Rust Devblog 299 [No-Steam / Oxide] operate from?
No region appears for Rust Devblog 299 [No-Steam / Oxide], and its region code is eu2. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 94.249.148.16:28015 — that is the address.
Settings and map
What map is in use on Rust Devblog 299 [No-Steam / Oxide]?
Generation by the game gives Rust Devblog 299 [No-Steam / Oxide] its procedural map.
The rules and settings of Rust Devblog 299 [No-Steam / Oxide]: what are they?
The name of Rust Devblog 299 [No-Steam / Oxide] states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.
Population
How full does Rust Devblog 299 [No-Steam / Oxide] get?
No answer from Rust Devblog 299 [No-Steam / Oxide] at the latest refresh; it was last seen 2 days 8 hours ago. The seven-day record: an average of 0 players and a peak of 1.
Where does Rust Devblog 299 [No-Steam / Oxide] sit in the rankings?
Ranked by player hours over the last seven days, Rust Devblog 299 [No-Steam / Oxide] stands at #14,957, in the top 67% overall.
The tags and lists
Where does Rust Devblog 299 [No-Steam / Oxide] appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Rust Devblog 299 [No-Steam / Oxide] is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on Rust Devblog 299 [No-Steam / Oxide]?
The game's server browser reads the tags Rust Devblog 299 [No-Steam / Oxide] publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2594 (Protocol): Join only on protocol 2594; other versions cannot connect; cs128111 (Build): The build number is 128111; ptrak (Networking): Standard network layer: RakNet; $reu2 (Region code): eu2 is the region code; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Rust Devblog 299 [No-Steam / Oxide]: what does it show?
Rust Devblog 299 [No-Steam / Oxide]'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 2 days 21 hours.
Joining the server
How does one connect to Rust Devblog 299 [No-Steam / Oxide]?
To connect, open the console with F1 in Rust and enter client.connect 94.249.148.16:28015. The Launch Rust and join button on this page does the same through Steam.