An entry in the registerNo. 12,034
Rust Devblog Server
Offline 94.249.198.156:28015 checked 5d ago
Rust Devblog Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 12,034 of the ranked servers, the top 54%. It last wiped 31d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit4/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1045/225 EU · groups of 16+ · weekly · 121 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1045/700 EU · groups of 16+ · monthly · 93 on average
- 6 RustSpain.com | EU Main207/215 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Rust Devblog Server, and is it up?
The records show Rust Devblog Server offline, last answering 5 days 14 hours ago. In the last 7 full days it was up for 7 of 168 hours, 4% of the time. Rust Server Stats records a first sighting on 16 October 2026.
In which location does Rust Devblog Server sit?
No region appears for Rust Devblog Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 94.249.198.156:28015 — that is the address.
Rules, settings, map
What map does Rust Devblog Server put players on?
Rust Devblog Server plays on a map the game generates, procedural in kind.
What does Rust Devblog Server set down in the way of rules and settings?
The name of Rust Devblog Server states no rate for gathering. The group limit is not stated. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC, Valve's anti-cheat, is disabled.
Player record
How full does Rust Devblog Server get?
No answer from Rust Devblog Server at the latest refresh; it was last seen 5 days 14 hours ago. Averaged across seven days, 0 players; the peak reached 1.
What position does Rust Devblog Server hold among Rust servers?
On player hours over seven days Rust Devblog Server ranks #12,034, inside the top 54% of all ranked servers.
Tags, lists
Where does Rust Devblog Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Rust Devblog Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which meanings attach to the tags on Rust Devblog Server?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; v2362 (Protocol): The game version must match protocol 2362 to join; ptrak (Networking): RakNet carries it, the standard layer for the game; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for Rust Devblog Server: what does it show?
Too few wipes of Rust Devblog Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 31 days 23 hours ago.
How to join
What is the way to join Rust Devblog Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 94.249.198.156:28015.