An entry in the registerNo. 14,617
Local Rust Dev Server
Offline 94.70.25.207:28015 checked 9d ago
Local Rust Dev Server is a Rust server. It was offline at the last count. It stands at No. 14,617 of the ranked servers, the top 66%. It last wiped 9d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:42 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|161/250 EU · groups of 12+ · weekly · 555 on average
- 2 Rustoria.co - EU East Long97/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|15/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main16/250 EU · groups of 16+ · weekly · 286 on average
- 5 Rustafied.com - EU Friday14/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium17/200 EU · groups of 12+ · biweekly · 250 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Local Rust Dev Server operate?
The server Local Rust Dev Server is on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Local Rust Dev Server, and is it online now?
Offline at present: Local Rust Dev Server, last seen 9 days 7 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 19 October 2026.
In which location does Local Rust Dev Server sit?
No region is published by Local Rust Dev Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 94.70.25.207:28015 stands the address.
Rules, settings, map
What map does Local Rust Dev Server put players on?
Generation by the game gives Local Rust Dev Server its procedural map.
What settings and rules does Local Rust Dev Server run?
Nothing in the name of Local Rust Dev Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
Population
How full does Local Rust Dev Server get?
No answer from Local Rust Dev Server at the latest refresh; it was last seen 9 days 7 hours ago.
What position does Local Rust Dev Server hold among Rust servers?
Ranked by player hours over the last seven days, Local Rust Dev Server stands at #14,617, in the top 66% overall.
Tag and list record
Local Rust Dev Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local Rust Dev Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Local Rust Dev Server: what do they signify?
The game's server browser reads the tags Local Rust Dev Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on Local Rust Dev Server: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours after the latest wipe, the crowd peaked.
The wipe timetable for Local Rust Dev Server: what does it show?
Local Rust Dev Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 9 days 8 hours ago.
Connection
How does one connect to Local Rust Dev Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 94.70.25.207:28015.