An entry in the registerNo. 15,349
SNOW RUST | Development
Offline EU 95.105.16.72:28015 checked 6d ago
SNOW RUST | Development is a Rust server in Europe. It was offline at the last count. It stands at No. 15,349 of the ranked servers, the top 69%, and No. 2569 in Europe. It last wiped 16d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 117 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1034/700 EU · groups of 16+ · monthly · 92 on average
- 4 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1074/700 EU · groups of 16+ · monthly · 78 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does SNOW RUST | Development operate?
Rust network protocol 2634 and build 167781 on Linux is what SNOW RUST | Development runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on SNOW RUST | Development, and is it up?
SNOW RUST | Development shows offline as of the latest refresh, last seen 6 days 20 hours ago. The records show 1% uptime over the last 7 full days: 1 of 168 hours up. The first sighting at Rust Server Stats was on 12 October 2026.
What is the location of SNOW RUST | Development?
The EU tag places SNOW RUST | Development in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 95.105.16.72:28015 stands the address.
Rules, settings, map
What map is in use on SNOW RUST | Development?
SNOW RUST | Development plays on a map the game generates, procedural in kind.
The rules and settings of SNOW RUST | Development: what are they?
Nothing in the name of SNOW RUST | Development gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What population does SNOW RUST | Development carry?
SNOW RUST | Development is offline at present; the last response came 6 days 20 hours ago. Across the last seven days the mean population stands at 0.
What position does SNOW RUST | Development hold among Rust servers?
For seven-day player hours SNOW RUST | Development is #15,349 overall and #2,569 in Europe, in the top 69% of ranked servers.
Tag and list record
Where does SNOW RUST | Development appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists SNOW RUST | Development fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on SNOW RUST | Development: what do they signify?
gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): In the browser it appears under Europe — that is the set of tags SNOW RUST | Development publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does SNOW RUST | Development wipe?
Too few wipes of SNOW RUST | Development are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 16 days 12 hours old.
Connection
What is the way to join SNOW RUST | Development?
To connect, open the console with F1 in Rust and enter client.connect 95.105.16.72:28015. The Launch Rust and join button on this page does the same through Steam.