An entry in the registerNo. 16,009
ANCHOR TEST - local stand
Offline 95.105.76.2:28115 checked 23d ago
ANCHOR TEST - local stand is a Rust server. It was offline at the last count. It stands at No. 16,009 of the ranked servers, the top 71%. It last wiped 23d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:28 UTC23d ago | 0 | – | running | 0 |
| Thu 24 Sep, 17:31 UTC33d ago | 0 | – | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit143/500 no group limit · 164 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10139/225 EU · groups of 16+ · weekly · 112 on average
- 4 RustSpain.com | EU Main28/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10124/700 EU · groups of 16+ · monthly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1043/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for ANCHOR TEST - local stand: which one?
Rust network protocol 2634 and build 166652 on Windows is what ANCHOR TEST - local stand runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on ANCHOR TEST - local stand, and is it up?
Offline at present: ANCHOR TEST - local stand, last seen 23 days 8 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 24 September 2026.
What is the location of ANCHOR TEST - local stand?
No region appears for ANCHOR TEST - local stand. Rust Server Stats records the stated location of a server, not the location of the machine. At 95.105.76.2:28115 stands the address.
The rules and map
What map does ANCHOR TEST - local stand put players on?
ANCHOR TEST - local stand plays on a map the game generates, procedural in kind.
The rules and settings of ANCHOR TEST - local stand: what are they?
No gather rate appears in the name of ANCHOR TEST - local stand. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
How full does ANCHOR TEST - local stand get?
No answer from ANCHOR TEST - local stand at the latest refresh; it was last seen 23 days 8 hours ago.
Where does ANCHOR TEST - local stand sit in the rankings?
Ranked by player hours over the last seven days, ANCHOR TEST - local stand stands at #16,009, in the top 71% overall.
Tag and list record
ANCHOR TEST - local stand sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists ANCHOR TEST - local stand fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on ANCHOR TEST - local stand?
The game's server browser reads the tags ANCHOR TEST - local stand publishes: gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on ANCHOR TEST - local stand when wipe day arrives?
Averaged over recent wipes, the crowd reached 0 at its busiest. 1 hours after the latest wipe, the crowd peaked.
On what schedule does ANCHOR TEST - local stand wipe?
ANCHOR TEST - local stand's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 23 days 8 hours old.
How to join
Which steps join ANCHOR TEST - local stand?
To connect, open the console with F1 in Rust and enter client.connect 95.105.76.2:28115. The Launch Rust and join button on this page does the same through Steam.