At press time 11,838 servers77,057 players151 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,009

ANCHOR TEST - local stand

Offline 95.105.76.2:28115 checked 23d ago

ANCHOR TEST - local stand is a Rust server. It was offline at the last count. It stands at No. 16,009 of the ranked servers, the top 71%. It last wiped 23d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap9.8 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:28 UTC23d ago 0 – running 0
Thu 24 Sep, 17:31 UTC33d ago 0 – 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit143/500 no group limit · 164 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10139/225 EU · groups of 16+ · weekly · 112 on average
  4. 4 RustSpain.com | EU Main28/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10124/700 EU · groups of 16+ · monthly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1043/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for ANCHOR TEST - local stand: which one?

Rust network protocol 2634 and build 166652 on Windows is what ANCHOR TEST - local stand runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on ANCHOR TEST - local stand, and is it up?

Offline at present: ANCHOR TEST - local stand, last seen 23 days 8 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 24 September 2026.

What is the location of ANCHOR TEST - local stand?

No region appears for ANCHOR TEST - local stand. Rust Server Stats records the stated location of a server, not the location of the machine. At 95.105.76.2:28115 stands the address.

The rules and map

What map does ANCHOR TEST - local stand put players on?

ANCHOR TEST - local stand plays on a map the game generates, procedural in kind.

The rules and settings of ANCHOR TEST - local stand: what are they?

No gather rate appears in the name of ANCHOR TEST - local stand. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

How full does ANCHOR TEST - local stand get?

No answer from ANCHOR TEST - local stand at the latest refresh; it was last seen 23 days 8 hours ago.

Where does ANCHOR TEST - local stand sit in the rankings?

Ranked by player hours over the last seven days, ANCHOR TEST - local stand stands at #16,009, in the top 71% overall.

Tag and list record

ANCHOR TEST - local stand sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists ANCHOR TEST - local stand fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on ANCHOR TEST - local stand?

The game's server browser reads the tags ANCHOR TEST - local stand publishes: gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on ANCHOR TEST - local stand when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 1 hours after the latest wipe, the crowd peaked.

On what schedule does ANCHOR TEST - local stand wipe?

ANCHOR TEST - local stand's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 23 days 8 hours old.

How to join

Which steps join ANCHOR TEST - local stand?

To connect, open the console with F1 in Rust and enter client.connect 95.105.76.2:28115. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp4
Max players The server holds 4 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.