An entry in the registerNo. 15,216
Survive
Offline 95.139.96.131:28015 checked 15d ago
Survive is a Rust server. It was offline at the last count. It stands at No. 15,216 of the ranked servers, the top 70%. It last wiped 17d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit28/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1036/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1012/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Survive: which one?
Rust network protocol 2634 and build 167398 on Windows is what Survive runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Survive, and is it up?
Offline at present: Survive, last seen 15 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 12 October 2026.
Where does Survive operate from?
No region appears for Survive. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 95.139.96.131:28015 — that is the address.
The rules and map
What map does Survive put players on?
Survive runs a procedural map, generated by the game, of size 2,500 with seed 77760. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does Survive set down in the way of rules and settings?
The name of Survive states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does Survive carry?
Survive is offline at present; the last response came 15 days 2 hours ago.
Against other Rust servers, how is Survive ranked?
Ranked by player hours over the last seven days, Survive stands at #15,216, in the top 70% overall.
The tags and lists
Where does Survive appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Survive is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Survive?
These tags are Survive's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp5 (Max players): Slot count: 5; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for Survive: what does it show?
The record of Survive holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 3 hours ago.
Joining the server
How does one connect to Survive?
To connect, open the console with F1 in Rust and enter client.connect 95.139.96.131:28015. The Launch Rust and join button on this page does the same through Steam.