An entry in the registerNo. 5,096
PVE-LiveRust (test)
Online 95.143.190.23:35003 checked 12m ago
PVE-LiveRust (test) is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 3. It stands at No. 5,096 of the ranked servers, the top 23%. It last wiped 6h ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 5.5
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 19h |
| Wed 11 Nov, 17:02 | 13d 17h |
| Wed 25 Nov, 17:02 | 27d 17h |
| Thu 3 Dec, 19:00 FW | 35d 19h |
| Wed 9 Dec, 17:02 | 41d 17h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:02 UTC6h ago | – | – | running | 1 |
| Mon 19 Oct, 15:29 UTC9d ago | 5 | – | – | 1 |
| Sat 3 Oct, 12:11 UTC25d ago | 2 | halved by day 8 | 16.1 days | 0 |
| Fri 2 Oct, 15:16 UTC26d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
LiveRUST (Х3-Х5) Это новый взгляд на выживание! Крафт привилегий и много другого. Bradley на всех РТ (Easy, Medium, hard, Expert) Уникальная игровая RPG система. Большое количество игровых мобов. Автоматические ивенты с ценным лутом. Не теряется рюкзак после смерти. Особый крафт привилегий. Мгновенный крафт, нет отката на спальниках, Большое количество событий и ивентов.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo297/2000 NA · no group limit · biweekly · 248 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo196/2000 EU · no group limit · biweekly · 238 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP130/200 NA · groups of 8+ · biweekly · 103 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能14/200 EA · groups of 16+ · biweekly · 60 on average
- 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1019/100 EU · groups of 30+ · biweekly · 51 on average
- 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid54/250 groups of 8+ · biweekly · 49 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for PVE-LiveRust (test): which one?
The server PVE-LiveRust (test) is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on PVE-LiveRust (test), and is it up?
The records show PVE-LiveRust (test) online at the time of this check. Of note: the reported uptime places the last restart about 5 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of PVE-LiveRust (test) like?
Server fps averaged 157 over the last 48 hours; the low was 117. Of note: 73,776 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,648 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does PVE-LiveRust (test) operate from?
The server publishes no region: PVE-LiveRust (test). The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 95.143.190.23:35003 stands the address.
Rules, settings, map
What map does PVE-LiveRust (test) put players on?
PVE-LiveRust (test) runs a procedural map, generated by the game, of size 3,500 with seed 457348898. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of PVE-LiveRust (test): what are they?
Nothing in the name of PVE-LiveRust (test) gives a gather rate. The limit for a group is 30 players. Play is pve, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
What population does PVE-LiveRust (test) carry?
At the latest count PVE-LiveRust (test) has 0 players, with 100 slots in total. Over seven days the mean is 0 players, with a peak of 3. Of the last 48 hours, 19:00 UTC drew the highest average: 2 players.
Where does PVE-LiveRust (test) sit in the rankings?
Ranked by player hours over the last seven days, PVE-LiveRust (test) stands at #5,096, in the top 23% overall.
The tags and lists
PVE-LiveRust (test) sits in which Rust Server Stats lists and filters?
On Rust Server Stats, PVE-LiveRust (test) is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meanings attach to the tags on PVE-LiveRust (test)?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^b (Biweekly): A wipe comes once a fortnight; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags PVE-LiveRust (test) publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What is the shape of wipe day on PVE-LiveRust (test)?
Across its recent wipes, the busiest point averaged 3 players. 26 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 5.5.
The wipe timetable for PVE-LiveRust (test): what does it show?
With the schedule unconfirmed by too few recorded wipes, the prediction on PVE-LiveRust (test) follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 6 hours. Its tags set out a fortnightly wipe schedule.
Joining the server
Which steps join PVE-LiveRust (test)?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 95.143.190.23:35003.