An entry in the registerNo. 15,515
TEST
Offline 95.167.183.164:28015 checked 37d ago
TEST is a Rust server. It was offline at the last count. It stands at No. 15,515 of the ranked servers. It last wiped 37d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|656/750 EU · groups of 12+ · weekly · 508 on average
- 2 Rustoria.co - EU Main51/250 EU · groups of 16+ · weekly · 343 on average
- 3 Rusty Moose |EU Main|89/250 EU · groups of 12+ · weekly · 339 on average
- 4 Rustoria.co - EU East Long369/450 EU · groups of 12+ · monthly · 315 on average
- 5 Rustoria.co - EU East Medium177/250 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday162/250 EU · groups of 16+ · weekly · 260 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is TEST on?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Is TEST up, and how steady is its uptime?
TEST shows offline as of the latest refresh, last seen 37 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 20 September 2026.
What is the location of TEST?
No region is published by TEST. Rust Server Stats records the stated location of a server, not the location of the machine. 95.167.183.164:28015 — that is the address.
The rules and map
What map does TEST put players on?
TEST plays on a map the game generates, procedural in kind.
The rules and settings of TEST: what are they?
The name of TEST states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
How full does TEST get?
No answer from TEST at the latest refresh; it was last seen 37 days 6 hours ago.
Against other Rust servers, how is TEST ranked?
On player hours over seven days TEST ranks #15,515, inside the top – of all ranked servers.
The tags and lists
TEST sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TEST is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on TEST?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags TEST publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does TEST wipe?
Too few wipes of TEST are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 37 days 10 hours ago.
Connection
How does one connect to TEST?
To connect, open the console with F1 in Rust and enter client.connect 95.167.183.164:28015. The Launch Rust and join button on this page does the same through Steam.