At press time 11,591 servers34,139 players62 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,967

PROJECT ZERO | Story Co-op Survival

Offline 95.216.93.121:28015 checked 23d ago

PROJECT ZERO | Story Co-op Survival is a Rust server. It was offline at the last count. It stands at No. 15,967 of the ranked servers, the top 71%. It last wiped 55d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit44/500 no group limit · 159 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1052/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1025/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is PROJECT ZERO | Story Co-op Survival on?

The server PROJECT ZERO | Story Co-op Survival is on Rust network protocol 2632 and build 162434, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is PROJECT ZERO | Story Co-op Survival, and is it online now?

Offline at present: PROJECT ZERO | Story Co-op Survival, last seen 23 days 10 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does PROJECT ZERO | Story Co-op Survival operate from?

No region appears for PROJECT ZERO | Story Co-op Survival. Rust Server Stats records the stated location of a server, not the location of the machine. At 95.216.93.121:28015 stands the address.

Settings and map

The map for PROJECT ZERO | Story Co-op Survival: which one is it?

PROJECT ZERO | Story Co-op Survival runs a procedural map, generated by the game, of size 3,500 with seed 20470317. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of PROJECT ZERO | Story Co-op Survival: what are they?

The name of PROJECT ZERO | Story Co-op Survival states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

How full does PROJECT ZERO | Story Co-op Survival get?

PROJECT ZERO | Story Co-op Survival is offline at present; the last response came 23 days 10 hours ago.

Against other Rust servers, how is PROJECT ZERO | Story Co-op Survival ranked?

The seven-day player-hour table places PROJECT ZERO | Story Co-op Survival at #15,967, within the top 71% of ranked servers.

Tags, lists

PROJECT ZERO | Story Co-op Survival sits in which Rust Server Stats lists and filters?

On Rust Server Stats, PROJECT ZERO | Story Co-op Survival is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on PROJECT ZERO | Story Co-op Survival be read?

These tags are PROJECT ZERO | Story Co-op Survival's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2632 (Protocol): The game version must match protocol 2632 to join; cs162434 (Build): The build number is 162434; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

The wipe timetable for PROJECT ZERO | Story Co-op Survival: what does it show?

PROJECT ZERO | Story Co-op Survival's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 55 days 10 hours.

How to join

Which steps join PROJECT ZERO | Story Co-op Survival?

To connect, open the console with F1 in Rust and enter client.connect 95.216.93.121:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2632
Protocol The game version must match protocol 2632 to join.
cs162434
Build The build number is 162434.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.