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An entry in the registerNo. 15,373

CronosMine Rust

Online 95.217.119.58:28015 checked 2h ago

CronosMine Rust is a Rust server. At the last count it had 0 players of a possible 30. It stands at No. 15,373 of the ranked servers, the top 69%. It last wiped 26d ago.

§ 1Attendance

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:52 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 552 on average
  2. 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 299 on average
  4. 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 298 on average
  5. 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 270 on average
  6. 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 256 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does CronosMine Rust operate?

The server CronosMine Rust is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on CronosMine Rust, and is it up?

CronosMine Rust currently answers as online. Of note: the reported uptime places the last restart about 8 days 18 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of CronosMine Rust like?

For the last 48 hours the average was 209 server fps, with a low of 98. Of note: 40,850 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,588 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does CronosMine Rust sit?

No region is published by CronosMine Rust. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 95.217.119.58:28015 stands the address.

The rules and map

What map is in use on CronosMine Rust?

CronosMine Rust runs a procedural map, generated by the game, of size 2,800 with seed 123456. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does CronosMine Rust run?

The name of CronosMine Rust states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

Population

What population does CronosMine Rust carry?

The record for CronosMine Rust shows 0 players, against a capacity of 30. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is CronosMine Rust ranked?

On player hours over seven days CronosMine Rust ranks #15,373, inside the top 69% of all ranked servers.

Tags, lists

CronosMine Rust sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists CronosMine Rust fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on CronosMine Rust: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags CronosMine Rust publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on CronosMine Rust?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for CronosMine Rust: what does it show?

Too few wipes of CronosMine Rust are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 26 days 15 hours old.

Joining the server

How does one connect to CronosMine Rust?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 95.217.119.58:28015. https://cronosmine.com carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp30
Max players The server holds 30 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.