At press time 11,858 servers85,113 players170 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,004

server

Online 95.217.43.96:35000 checked 12m ago

server is a Rust server. At the last count it had 1 players of a possible 10; over the past week it averaged 1, with a peak of 4. It stands at No. 4,004 of the ranked servers, the top 18%. It last wiped 6d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

The rhythm
Usual gap6.8 days

between real wipes

On rhythm50%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held75%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 22h
Thu 3 Dec, 19:00 FW36d 22h

The first 48 hours of its last wipes

Wed 21 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:04 UTC6d ago 4 – running 2
Fri 9 Oct, 12:37 UTC18d ago 3 halved by day 1 11.9 days 0
Fri 2 Oct, 02:43 UTC25d ago 3 held half 7.4 days 0
Fri 25 Sep, 23:03 UTC31d ago 2 held half 6.2 days 0
Wed 23 Sep, 19:39 UTC34d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10147/700 EU · groups of 16+ · monthly · 85 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1051/1000 EU · groups of 16+ · monthly · 83 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.1024/1000 EU · groups of 16+ · monthly · 66 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.1013/1000 EU · groups of 16+ · monthly · 58 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10243/1000 EU · groups of 16+ · monthly · 57 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10416/700 EU · groups of 16+ · monthly · 54 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for server: which one?

Rust network protocol 2635 and build 168909 on Windows is what server runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is server up, and how steady is its uptime?

The records show server online at the time of this check. A restart came about 34 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 18 September 2026.

How does server perform?

Server fps averaged 114 over the last 48 hours; the low was 101. Of note: 181,667 entities at the peak, counting buildings, deployables and the rest. The memory peak was 5,587 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does server sit?

No region appears for server. Rust Server Stats records the stated location of a server, not the location of the machine. 95.217.43.96:35000 — that is the address.

The rules and map

What map does server put players on?

server runs a procedural map, generated by the game, of size 5,000 with seed 1468097470. The map repeats with the same size and seed; this page links to it on RustMaps.

What does server set down in the way of rules and settings?

No gather rate appears in the name of server. The maximum group is 10 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.

Player record

What are the player numbers on server?

The record for server shows 1 players, against a capacity of 10. The seven-day record: an average of 1 players and a peak of 4. At 02:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does server sit in the rankings?

The seven-day player-hour table places server at #4,004, within the top 18% of ranked servers.

The tags and lists

Where does server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The tags on server: what do they signify?

The game's server browser reads the tags server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts10 (Group limit): 10 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on server when wipe day arrives?

Across its recent wipes, the busiest point averaged 3 players. 27 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 75% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does server wipe?

Once a month, with the force wipe, server wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 6 days 10 hours. The tags list wipes as monthly.

How to join

How does one connect to server?

To connect, open the console with F1 in Rust and enter client.connect 95.217.43.96:35000. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://xlgames.pro.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts10

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts10
Group limit 10 is the ceiling per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.