An entry in the registerNo. 15,180
testserver
Offline EU 95.24.237.78:28015 checked 12d ago
testserver is a Rust server in Europe. It was offline at the last count. It stands at No. 15,180 of the ranked servers, the top 70%, and No. 2599 in Europe. It last wiped 14d ago, on a weekly schedule, and the next wipe is expected on Wednesday 4 November. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers, top 88% in EU, and No. 525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 3h. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustSpain.com | EU Trio Mondays22/200 EU · trio · weekly · 64 on average
- 2 TRAVELER TRIO [MAX 3] Wipe 28.108/100 EU · trio · weekly · 9 on average
- 3 [GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.102/200 EU · trio · weekly · 3 on average
- 4 ParaBellum Rust Х50\Max3\No Workbench2/100 EU · trio · weekly · 1 on average
- 5 Rusticated.com - EU Premium Trio | Thursday Wipes12/150 EU · trio · weekly · 135 on average
- 6 Rustafied.com - EU Trio - Monday50/100 EU · trio · weekly · 117 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does testserver operate?
The server testserver is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on testserver, and is it up?
Offline at present: testserver, last seen 12 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 15 October 2026.
In which location does testserver sit?
The EU tag places testserver in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 95.24.237.78:28015 — that is the address.
Settings and map
What does testserver set down in the way of rules and settings?
Nothing in the name of testserver gives a gather rate. The ceiling for a group is 3 players (trio). Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does testserver get?
No answer from testserver at the latest refresh; it was last seen 12 days 10 hours ago.
Against other Rust servers, how is testserver ranked?
For seven-day player hours testserver is #15,180 overall and #2,599 in Europe, in the top 70% of ranked servers. Within trio, it stands at #525.
Tags, lists
Where does testserver appear among the Rust Server Stats lists and filters?
On Rust Server Stats, testserver is placed in these lists: EU Rust servers: the records, Modded Rust servers and Trio Rust servers: group limit 3. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
The tags on testserver: what do they signify?
The game's server browser reads the tags testserver publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): The server holds 200 slots; ts3 (Group limit): 3 is the ceiling per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does testserver wipe?
The estimate for testserver's next wipe is drawn from weekly: 7 days after its last wipe. Wednesday 4 November at 10:00 UTC is when the next wipe is due. Of note: the current world is 14 days 20 hours old. A weekly wipe schedule is published in its tags.
Connection
How does one connect to testserver?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 95.24.237.78:28015.