An entry in the registerNo. 14,366
test
Offline 95.25.121.195:28015 checked 21d ago
test is a Rust server. It was offline at the last count. It stands at No. 14,366 of the ranked servers, the top 65%. It last wiped 21d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:47 UTC21d ago | 1 | – | running | 1 |
| Tue 6 Oct, 20:25 UTC22d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 18:32 UTC23d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 16:16 UTC26d ago | 1 | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|393/400 EU · groups of 12+ · weekly · 519 on average
- 2 Rustoria.co - EU East Long339/350 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|38/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main34/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday47/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium157/200 EU · groups of 12+ · biweekly · 244 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is test on?
The server test is on Rust network protocol 2634 and build 166586, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on test, and is it up?
test shows offline as of the latest refresh, last seen 21 days 14 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 24 September 2026.
Where does test operate from?
No region appears for test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 95.25.121.195:28015 stands the address.
Rules, settings, map
What settings and rules does test run?
The name of test states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on test?
No answer from test at the latest refresh; it was last seen 21 days 14 hours ago.
Against other Rust servers, how is test ranked?
Ranked by player hours over the last seven days, test stands at #14,366, in the top 65% overall.
The tags and lists
test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on test: what do they signify?
gmrust (Game mode): The standard survival game; mp500 (Max players): 500 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on test when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for test: what does it show?
There is no next wipe to predict: test wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 21 days 15 hours old.
How to join
Which steps join test?
To connect, open the console with F1 in Rust and enter client.connect 95.25.121.195:28015. The Launch Rust and join button on this page does the same through Steam.