An entry in the registerNo. 15,899
my test server
Offline 95.25.132.180:28015 checked 27d ago
my test server is a Rust server. It was offline at the last count. It stands at No. 15,899 of the ranked servers, the top 70%. It last wiped 40d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit164/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1072/700 EU · groups of 16+ · monthly · 94 on average
- 4 RustSpain.com | EU Main17/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1027/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10251/700 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is my test server on?
The server my test server is on Rust network protocol 2633 and build 164530, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is my test server up, and how steady is its uptime?
Offline at present: my test server, last seen 27 days 2 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 2 October 2026.
What is the location of my test server?
The server publishes no region: my test server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 95.25.132.180:28015 — that is the address.
Settings and map
What map does my test server put players on?
Generation by the game gives my test server its procedural map.
What does my test server set down in the way of rules and settings?
No gather rate appears in the name of my test server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What population does my test server carry?
The last sighting of my test server was 27 days 2 hours ago, and it is offline now.
Where does my test server sit in the rankings?
Ranked by player hours over the last seven days, my test server stands at #15,899, in the top 70% overall.
Tags, lists
Where does my test server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists my test server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on my test server?
The game's server browser reads the tags my test server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for my test server: what does it show?
Too few wipes of my test server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 40 days.
Connection
Which steps join my test server?
To connect, open the console with F1 in Rust and enter client.connect 95.25.132.180:28015. The Launch Rust and join button on this page does the same through Steam.