At press time 11,829 servers89,289 players95 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,842

Local server 261 — Procedural

Offline 95.27.85.121:28015 checked 19d ago

Local server 261 — Procedural is a Rust server. It was offline at the last count. It stands at No. 15,842 of the ranked servers, the top 72%. It last wiped 20d ago. Its own tags class it as modded.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:03 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Local server 261 — Procedural operate?

The server Local server 261 — Procedural is on Rust network protocol 2332, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Local server 261 — Procedural, and is it up?

Offline at present: Local server 261 — Procedural, last seen 19 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 7 October 2026.

In which location does Local server 261 — Procedural sit?

No region is published by Local server 261 — Procedural. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 95.27.85.121:28015 stands the address.

The rules and map

The map for Local server 261 — Procedural: which one is it?

Generation by the game gives Local server 261 — Procedural its procedural map.

What settings and rules does Local server 261 — Procedural run?

Nothing in the name of Local server 261 — Procedural gives a gather rate. No group limit is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. VAC is disabled: Valve's anti-cheat.

Population

What population does Local server 261 — Procedural carry?

The last sighting of Local server 261 — Procedural was 19 days 18 hours ago, and it is offline now.

What position does Local server 261 — Procedural hold among Rust servers?

Ranked by player hours over the last seven days, Local server 261 — Procedural stands at #15,842, in the top 72% overall.

Tag and list record

Local server 261 — Procedural sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Local server 261 — Procedural: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.

How should the tags on Local server 261 — Procedural be read?

These tags are Local server 261 — Procedural's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; v2332 (Protocol): Protocol 2332: joining needs the same game version; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Under Modded, because settings or plugins alter the game; h955eb6e7 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on Local server 261 — Procedural when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

When does Local server 261 — Procedural wipe?

Too few wipes of Local server 261 — Procedural are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 20 days 16 hours.

Connection

Which steps join Local server 261 — Procedural?

To connect, open the console with F1 in Rust and enter client.connect 95.27.85.121:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The standard survival game.
mp10
Max players 10 is the number of slots.
v2332
Protocol Protocol 2332: joining needs the same game version.
ptrak
Networking The network layer is RakNet, Rust's standard.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Under Modded, because settings or plugins alter the game.

Other

h955eb6e7
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.
stok
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.