At press time 11,709 servers55,398 players162 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,783

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 5m ago

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is a Rust server. At the last count it had 0 players of a possible 200; over the past week it averaged 1, with a peak of 6. It stands at No. 2,783 of the ranked servers, the top 13%. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 3x, modded, oxide, pve.

§ 1Attendance

AveragePeak
0246811:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

§ 2Performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap12.3 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak8

players, last three wipes

Crowd held50%

else halves by day 3

Coming wipes
Date, UTCHence
Fri 30 Oct, 15:011d 4h
Thu 5 Nov, 19:00 FW7d 8h
Fri 13 Nov, 15:0115d 4h
Fri 27 Nov, 15:0129d 4h
Thu 3 Dec, 19:00 FW35d 8h
Fri 11 Dec, 15:0143d 4h

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 6 – running 2
Sat 3 Oct, 11:48 UTC25d ago 9 halved by day 3 13.1 days 3
Thu 1 Oct, 17:46 UTC FW27d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC40d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

☯ Events|Skills|Tp|Rem|Kit|RaidableBases|Уникальные редкие плагины ☯ ☯ Мы рады приветствовать на нашем уникальном прекрасном сервере ☯ ☯ Хотите весело провести время? вам сюда точно! зайдите зацените ☯ ☯ Кастомная прикольная карта|Увеличенные стаки|Высокий fps|Квесты ☯ ☯ Кастом предметы|Артефакты|Куча ивентов|Фермерство|Боссы|Руны ☯ ☯ Фарм реал денег на магазин за игровое время|coin|задания|ивенты ☯ ☯ Двух недельный вайп по пятницам|Судная ночь|Питомцы|Прокачка ☯ ☯ Ускоренный крафт(skills инстакрафт)|Увеличеная ночная добыча ☯ ☯ Уникальный рейд базы|Розыгрыши привилегий денег|Замки на все ☯ ☯ Удаление построек|Авто улучшение|Телепортация|Киты|Магазины ☯ ☯ Взрослая опытная Администрация|Мощное железо|Античиты|Фиксы ☯ ☯ Заходи выживай! Набирайся опыта, проводи время с позитивом ☯ Приятной игры с Уважением Администрация MARS PLANET ☯

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps26/100 NA · groups of 14+ · 3x · biweekly · 56 on average
  2. 2 [PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events38/100 EU · groups of 20+ · 3x · biweekly · 30 on average
  3. 3 [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons3/100 NA · groups of 12+ · 3x · biweekly · 8 on average
  4. 4 Distorted - PVE 3X - Events and Raidable Bases - Biweekly6/200 EA · groups of 8+ · 3x · biweekly · 6 on average
  5. 5 SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILS6/100 groups of 10+ · 3x · biweekly · 5 on average
  6. 6 FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events1/75 NA · groups of 12+ · 3x · biweekly · 4 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: which one?

The server PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, and is it online now?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ currently answers as online. Of note: the reported uptime places the last restart about 6 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ like?

The records show an average of 59 server fps over 48 hours, never below 39. Of note: 151,488 entities at the peak, counting buildings, deployables and the rest. The memory peak was 5,718 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ operate from?

No region appears for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 95.31.130.21:28015 — that is the address.

Settings and map

What map does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ put players on?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

The rules and settings of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: what are they?

By its own name, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ gathers at 3x. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ carry?

The record for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ shows 0 players, against a capacity of 200. The seven-day record: an average of 1 players and a peak of 6. Of the last 48 hours, 16:00 UTC drew the highest average: 5 players.

Against other Rust servers, how is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ ranked?

On player hours over seven days PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ ranks #2,783, inside the top 13% of all ranked servers.

Tags, lists

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ fits: 3x Rust servers: the record, Modded Rust servers, Rust PvE servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

How should the tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; jp0 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ when wipe day arrives?

Averaged over recent wipes, the crowd reached 8 at its busiest. 25 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. The fall below half came by day 3 where the crowd did not hold.

When does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ wipe?

Too few wipes of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ are on record to confirm the schedule; the tag guides the prediction. On Friday 30 October at 15:01 UTC the next wipe is due. Of note: the current world is 12 days 19 hours old. Its tags set out a fortnightly wipe schedule.

How to join

Which steps join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

To connect, open the console with F1 in Rust and enter client.connect 95.31.130.21:28015. The Launch Rust and join button on this page does the same through Steam. https://mars.gamestores.app carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp200
Max players The server holds 200 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Other

jp0
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.