At press time 11,836 servers92,804 players172 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,083

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Online 95.31.130.21:28021 checked 8m ago

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is a Rust server. At the last count it had 11 players of a possible 200; over the past week it averaged 8, with a peak of 21. It stands at No. 1,083 of the ranked servers, the top 5%. It last wiped 11d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 5x, modded, oxide, pve.

§ 1Attendance

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap12.3 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak16

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Fri 30 Oct, 15:012d 22h
Thu 5 Nov, 19:00 FW9d 2h
Fri 13 Nov, 15:0116d 22h
Fri 27 Nov, 15:0130d 22h
Thu 3 Dec, 19:00 FW37d 2h

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC11d ago 15 – running 3
Sat 3 Oct, 11:47 UTC24d ago 17 held half 13.1 days 5
Thu 1 Oct, 17:49 UTC FW25d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC38d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

☯ Events|Skills|Tp|Rem|Kit|RaidableBases|Уникальные редкие плагины ☯ ☯ Мы рады приветствовать на нашем уникальном прекрасном сервере ☯ ☯ Хотите весело провести время? вам сюда точно! зайдите зацените ☯ ☯ Кастомная прикольная карта|Увеличенные стаки|Высокий fps|Квесты ☯ ☯ Кастом предметы|Артефакты|Куча ивентов|Фермерство|Боссы|Руны ☯ ☯ Фарм реал денег на магазин за игровое время|coin|задания|ивенты ☯ ☯ Двух недельный вайп по пятницам|Судная ночь|Питомцы|Прокачка ☯ ☯ Ускоренный крафт(skills инстакрафт)|Увеличеная ночная добыча ☯ ☯ Уникальный рейд базы|Розыгрыши привилегий денег|Замки на все ☯ ☯ Удаление построек|Авто улучшение|Телепортация|Киты|Магазины ☯ ☯ Взрослая опытная Администрация|Мощное железо|Античиты|Фиксы ☯ ☯ Заходи выживай! Набирайся опыта, проводи время с позитивом ☯ Приятной игры с Уважением Администрация MARS PLANET ☯

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]46/150 EU · groups of 8+ · 5x · biweekly · 35 on average
  2. 2 Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]18/150 NA · groups of 8+ · 5x · biweekly · 33 on average
  3. 3 Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons6/100 OC · groups of 8+ · 5x · biweekly · 22 on average
  4. 4 PURGE BURN ZOMBIE ISLAND PVE|5X|Raidable Bases|Skill Tree|QUEST17/100 groups of 24+ · 5x · biweekly · 12 on average
  5. 5 CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests7/77 EU · groups of 8+ · 5x · biweekly · 7 on average
  6. 6 FOG PVE 5X | Raidable Bases | Convoy's4/200 EU · groups of 12+ · 5x · biweekly · 4 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: which one?

Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. The protocol must match on your game to join; the update comes through Steam.

Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ up, and how steady is its uptime?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ currently answers as online. Of note: the reported uptime places the last restart about 12 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hold a steady frame?

Server fps averaged 88 over the last 48 hours; the low was 33. Buildings, deployables and the rest brought the entity count to a high of 187,555. Up to 6,611 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

No region is published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Rust Server Stats records the stated location of a server, not the location of the machine. At 95.31.130.21:28021 stands the address.

The rules and map

What map is in use on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs a procedural map, generated by the game, of size 4,500 with seed 1903688584. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

What settings and rules does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?

A rate of 5x for gathering is what the name of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ states. Eight players per group is the default and the limit here. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Population

How full does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ get?

At the latest count PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ has 11 players, with 200 slots in total. Averaged across seven days, 8 players; the peak reached 21. At 13:00 UTC, over the last 48 hours, the mean was 17 players, the highest of any hour.

Against other Rust servers, how is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ ranked?

The seven-day player-hour table places PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at #1,083, within the top 5% of ranked servers.

Tag and list record

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ fits: 5x gather rate servers, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.

How should the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes once a fortnight; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; jp0 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: what should be expected?

Across its recent wipes, the busiest point averaged 16 players. 26 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?

Too few wipes of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ are on record to confirm the schedule; the tag guides the prediction. On Friday 30 October at 15:01 UTC the next wipe is due. Of note: the current world is 11 days 1 hours old. Its tags set out a fortnightly wipe schedule.

How to join

How does one connect to PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

To connect, open the console with F1 in Rust and enter client.connect 95.31.130.21:28021. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://mars.gamestores.app.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp200
Max players Slot count: 200.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Other

jp0
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.