An entry in the registerNo. 14,143
Development Server
Offline 95.47.113.106:28015 checked 38d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 14,143 of the ranked servers. It last wiped 38d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 14:49 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit109/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10132/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10102/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main32/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1029/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Development Server operate?
The server Development Server is on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Development Server, and is it online now?
Offline at present: Development Server, last seen 38 days 4 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 20 September 2026.
Where does Development Server operate from?
No region is published by Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. 95.47.113.106:28015 — that is the address.
Settings and map
What map does Development Server put players on?
Generation by the game gives Development Server its procedural map.
What does Development Server set down in the way of rules and settings?
Nothing in the name of Development Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.
Player record
How full does Development Server get?
No answer from Development Server at the latest refresh; it was last seen 38 days 4 hours ago.
What position does Development Server hold among Rust servers?
The seven-day player-hour table places Development Server at #14,143, within the top – of ranked servers.
Tags, lists
Where does Development Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Development Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Development Server be read?
These tags are Development Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on Development Server?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Development Server wipe?
Development Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 38 days 6 hours.
Joining the server
What is the way to join Development Server?
To connect, open the console with F1 in Rust and enter client.connect 95.47.113.106:28015. The Launch Rust and join button on this page does the same through Steam.