An entry in the registerNo. 5,481
Local Playtest Server
Offline 95.70.229.122:28015 checked 1d ago
Local Playtest Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 5,481 of the ranked servers, the top 25%. It last wiped 23d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:36 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit28/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1031/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.102/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Local Playtest Server: which one?
Rust network protocol 2635 and build 168909 on Windows is what Local Playtest Server runs. The protocol must match on your game to join; the update comes through Steam.
Is Local Playtest Server up, and how steady is its uptime?
The records show Local Playtest Server offline, last answering 34 hours ago. Of note: 72 of 168 hours up in the last 7 full days, or 43% of the time. Its earliest entry at Rust Server Stats is dated 23 September 2026.
What is the location of Local Playtest Server?
No region appears for Local Playtest Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 95.70.229.122:28015 — that is the address.
Settings and map
What map does Local Playtest Server put players on?
Generation by the game gives Local Playtest Server its procedural map.
What does Local Playtest Server set down in the way of rules and settings?
The name of Local Playtest Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on Local Playtest Server?
Local Playtest Server is offline at present; the last response came 34 hours ago. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 03:00 UTC drew the highest average: 1 players.
What position does Local Playtest Server hold among Rust servers?
The seven-day player-hour table places Local Playtest Server at #5,481, within the top 25% of ranked servers.
Tag and list record
Local Playtest Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Local Playtest Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Local Playtest Server be read?
The game's server browser reads the tags Local Playtest Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What is the shape of wipe day on Local Playtest Server?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Local Playtest Server wipe?
Local Playtest Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 23 days 19 hours old.
Connection
How does one connect to Local Playtest Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 95.70.229.122:28015.