At press time 11,798 servers68,197 players131 fresh wipes Revised every five minutes
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An entry in the registerNo. 16,413

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]

Offline EU 95.85.249.130:35015 checked 27d ago

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] is a Rust server in Europe. It was offline at the last count. It stands at No. 16,413 of the ranked servers, the top 69%, and No. 2523 in Europe. It last wiped 33d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 10x, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 21h
Fri 6 Nov, 03:348d 5h
Fri 20 Nov, 03:3422d 5h
Thu 3 Dec, 19:00 FW35d 21h
Fri 4 Dec, 03:3436d 5h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 03:34 UTC33d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]113/150 EU · groups of 8+ · 10x · biweekly · 76 on average
  2. 2 PROSTOJ CLASSIC #5 [X10|SKINS]1/100 EU · groups of 100+ · 10x · biweekly · 9 on average
  3. 3 [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS0/50 EU · groups of 8+ · 10x · biweekly · 3 on average
  4. 4 Turbo Rust 10x | PvP | MyMini | SkinBox | x104/10 EU · groups of 20+ · 10x · biweekly · 2 on average
  5. 5 Atlas - EU 10x | No BPs | Kits | Shop394/500 EU · groups of 20+ · 10x · weekly · 343 on average
  6. 6 KRAKEN | X10 | EU | KITS | RP | FPS+94/400 EU · groups of 14+ · 10x · weekly · 151 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] operate?

Rust network protocol 2633 and build 165217 on Linux is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09], and is it up?

Offline at present: Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09], last seen 27 days 6 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 23 September 2026.

Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] operate from?

The EU tag places Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 95.85.249.130:35015 stands the address.

Rules, settings, map

What map does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] put players on?

Generation by the game gives Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] its procedural map.

What settings and rules does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] run?

A rate of 10x for gathering is what the name of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] states. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

What population does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] carry?

The last sighting of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] was 27 days 6 hours ago, and it is offline now.

Against other Rust servers, how is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] ranked?

The player-hour table over seven days puts Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] at #16,413, and #2,523 for Europe, within the top 69% of all ranked servers.

The tags and lists

Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] is placed in these lists: 10x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

How should the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] be read?

The game's server browser reads the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): Europe is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

When does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 33 days 18 hours old. A wipe every two weeks is published in its tags.

Connection

How does one connect to Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]?

To connect, open the console with F1 in Rust and enter client.connect 95.85.249.130:35015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs165217
Build Build 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.