An entry in the registerNo. 15,425
Test
Offline 97.126.69.132:28015 checked 7d ago
Test is a Rust server. It was offline at the last count. It stands at No. 15,425 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:13 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 03:06 UTC25d ago | 1 | held half | 17.9 days | 0 |
| Tue 29 Sep, 01:35 UTC30d ago | 0 | – | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit29/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1030/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1022/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Test on?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Is Test up, and how steady is its uptime?
The records show Test offline, last answering 7 days 21 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 29 September 2026.
What is the location of Test?
No region appears for Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 97.126.69.132:28015 stands the address.
Settings and map
What map does Test put players on?
Generation by the game gives Test its procedural map.
The rules and settings of Test: what are they?
The name of Test states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does Test carry?
Test is offline at present; the last response came 7 days 21 hours ago.
What position does Test hold among Rust servers?
Ranked by player hours over the last seven days, Test stands at #15,425, in the top 69% overall.
Tags, lists
Where does Test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Test be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on Test: what should be expected?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
The wipe timetable for Test: what does it show?
No next wipe can be predicted for Test, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 8 days ago.
Connection
How does one connect to Test?
To connect, open the console with F1 in Rust and enter client.connect 97.126.69.132:28015. The Launch Rust and join button on this page does the same through Steam.