At press time 11,749 servers55,156 players134 fresh wipes Revised every five minutes
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An entry in the registerNo. 10,595

Chrayntopia-dev

Online 98.142.0.118:28015 checked 7m ago

Chrayntopia-dev is a Rust server. At the last count it had 0 players; over the past week it averaged 0, with a peak of 1. It stands at No. 10,595 of the ranked servers, the top 48%. It last wiped 6d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.250.50.75110:0017:0023:0006:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

010020030040010:0017:0023:0006:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC6d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit56/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1054/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1053/700 EU · groups of 16+ · monthly · 92 on average
  5. 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Chrayntopia-dev: which one?

The server Chrayntopia-dev is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is Chrayntopia-dev, and is it online now?

The records show Chrayntopia-dev online at the time of this check. Of note: the reported uptime places the last restart about 2 hours ago. Rust Server Stats records a first sighting on 27 October 2026.

What is the performance of Chrayntopia-dev like?

The records show an average of 178 server fps over 48 hours, never below 121. The entity count reached 110,505: buildings, deployables and all else in the world. The memory peak was 4,256 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Chrayntopia-dev?

No region is published by Chrayntopia-dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 98.142.0.118:28015 — that is the address.

Settings and map

The map for Chrayntopia-dev: which one is it?

Chrayntopia-dev runs a procedural map, generated by the game, of size 4,250 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

The rules and settings of Chrayntopia-dev: what are they?

Nothing in the name of Chrayntopia-dev gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on Chrayntopia-dev?

At the latest count, Chrayntopia-dev carries 0 players. Over seven days the mean is 0 players, with a peak of 1. At 00:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is Chrayntopia-dev ranked?

Ranked by player hours over the last seven days, Chrayntopia-dev stands at #10,595, in the top 48% overall.

Tag and list record

Where does Chrayntopia-dev appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Chrayntopia-dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The tags on Chrayntopia-dev: what do they signify?

These tags are Chrayntopia-dev's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

When does Chrayntopia-dev wipe?

Too few wipes of Chrayntopia-dev are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 6 days 5 hours old.

Connection

Which steps join Chrayntopia-dev?

To connect, open the console with F1 in Rust and enter client.connect 98.142.0.118:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp0
Max players The server holds 0 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.