An entry in the registerNo. 16,226
Chrayntopia-dev
Offline 98.142.0.118:28015 checked 34d ago
Chrayntopia-dev is a Rust server. It was offline at the last count. It stands at No. 16,226 of the ranked servers, the top 71%. It last wiped 34d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:39 UTC34d ago | 0 | – | running | 0 |
| Thu 24 Sep, 14:31 UTC34d ago | 0 | – | 0.6 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit163/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1068/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1018/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Chrayntopia-dev operate?
The server Chrayntopia-dev is on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Chrayntopia-dev, and is it up?
Offline at present: Chrayntopia-dev, last seen 34 days 5 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Where does Chrayntopia-dev operate from?
No region appears for Chrayntopia-dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 98.142.0.118:28015 stands the address.
Settings and map
What map does Chrayntopia-dev put players on?
Chrayntopia-dev runs a procedural map, generated by the game, of size 4,250 with seed 2026832128. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
What settings and rules does Chrayntopia-dev run?
The name of Chrayntopia-dev states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
The players
How full does Chrayntopia-dev get?
The last sighting of Chrayntopia-dev was 34 days 5 hours ago, and it is offline now.
Where does Chrayntopia-dev sit in the rankings?
On player hours over seven days Chrayntopia-dev ranks #16,226, inside the top 71% of all ranked servers.
The tags and lists
Where does Chrayntopia-dev appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Chrayntopia-dev fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on Chrayntopia-dev be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): Slot count: 0; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Game build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon — that is the set of tags Chrayntopia-dev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What is the shape of wipe day on Chrayntopia-dev?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
On what schedule does Chrayntopia-dev wipe?
Wipes on Chrayntopia-dev follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 34 days 6 hours old.
Joining the server
How does one connect to Chrayntopia-dev?
To connect, open the console with F1 in Rust and enter client.connect 98.142.0.118:28015. The Launch Rust and join button on this page does the same through Steam.