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An entry in the registerNo. 5,465

[US] Skippy's Test Lab | 5x | PVE |

Offline NA 98.2.204.240:28015 checked 1h ago

[US] Skippy's Test Lab | 5x | PVE | is a Rust server in North America. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 5,465 of the ranked servers, the top 25%, and No. 918 in North America. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 5x, vanilla, modded, carbon.

§ 1Attendance

AveragePeak
00.250.50.75107:0020:0001:0006:0021:0002:00

Hourly average and peak, UTC.

§ 2Performance

010020030040007:0020:0001:0006:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Skippy’s Test Lab This is where I mess around with custom plugins, test weird ideas, build stuff, break stuff, and see what actually works. Expect custom systems, experiments, events, map changes, and the occasional “well… that wasn’t supposed to happen.” It’s a laid-back place to explore, mess around, help test things, and see what we can make Rust do. Things may change without warning — that’s kinda the point. Come poke around. Weird ideas welcome.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade6/200 NA · groups of 100+ · monthly · 7 on average
  2. 2 AnythingGoes | 100x PvP | No BP | Kits | MyMini4/50 NA · groups of 16+ · 100x · monthly · 4 on average
  3. 3 Builders Like Us0/100 NA · groups of 32+ · monthly · 2 on average
  4. 4 TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!1/200 NA · groups of 8+ · monthly · 1 on average
  5. 5 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |141/999 NA · groups of 8+ · 89 on average
  6. 6 Intoxicated US Sandbox - Creative | Build | Noclip29/150 NA · groups of 8+ · 12 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does [US] Skippy's Test Lab | 5x | PVE | operate?

Rust network protocol 2635 and build 168909 on Windows is what [US] Skippy's Test Lab | 5x | PVE | runs. The protocol must match on your game to join; the update comes through Steam.

Is [US] Skippy's Test Lab | 5x | PVE | up, and how steady is its uptime?

Offline at present: [US] Skippy's Test Lab | 5x | PVE |, last seen 1 hours ago. The uptime it reports puts the last restart at about 9 hours ago. Of note: 96 of 168 hours up in the last 7 full days, or 57% of the time. Its earliest entry at Rust Server Stats is dated 19 October 2026.

How does [US] Skippy's Test Lab | 5x | PVE | perform?

For the last 48 hours the average was 147 server fps, with a low of 56. The entity count reached 90,299: buildings, deployables and all else in the world. The memory peak was 3,524 MB. What players feel as lag: fps running low and entities climbing.

In which location does [US] Skippy's Test Lab | 5x | PVE | sit?

In North America, [US] Skippy's Test Lab | 5x | PVE | lists itself with the NA tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 98.2.204.240:28015 — that is the address.

Settings and map

What map is in use on [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

The rules and settings of [US] Skippy's Test Lab | 5x | PVE |: what are they?

[US] Skippy's Test Lab | 5x | PVE | carries a gather rate of 5x in its title. Groups are capped at 8 players, the standard default. Play is build & creative, no gathering: sandbox building. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Player record

How full does [US] Skippy's Test Lab | 5x | PVE | get?

The last sighting of [US] Skippy's Test Lab | 5x | PVE | was 1 hours ago, and it is offline now. Averaged across seven days, 0 players; the peak reached 2. At 06:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does [US] Skippy's Test Lab | 5x | PVE | sit in the rankings?

The player-hour table over seven days puts [US] Skippy's Test Lab | 5x | PVE | at #5,465, and #918 for North America, within the top 25% of all ranked servers.

The tags and lists

Where does [US] Skippy's Test Lab | 5x | PVE | appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [US] Skippy's Test Lab | 5x | PVE | fits: 5x gather rate servers, Modded Rust servers, Rust server stats: build servers, Rust creative servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should the tags on [US] Skippy's Test Lab | 5x | PVE | be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): Slot count: 20; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^c (Creative): Build what you like with no gathering: a sandbox; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is where the server browser lists it — that is the set of tags [US] Skippy's Test Lab | 5x | PVE | publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

On what schedule does [US] Skippy's Test Lab | 5x | PVE | wipe?

From the force wipe comes the estimate of [US] Skippy's Test Lab | 5x | PVE |'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 25 days 5 hours. Its tags carry a monthly wipe schedule.

How to join

Which steps join [US] Skippy's Test Lab | 5x | PVE |?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 98.2.204.240:28015.

§ 9Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,^c,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp20
Max players Slot count: 20.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^c
Creative Build what you like with no gathering: a sandbox.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.