An entry in the registerNo. 5,893
RUSTARDED Zombie Hell Hordes • US
Online 98.247.137.177:30015 checked 10m ago
RUSTARDED Zombie Hell Hordes • US is a Rust server. At the last count it had 0 players of a possible 42; over the past week it averaged 0, with a peak of 2. It stands at No. 5,893 of the ranked servers, the top 26%. It last wiped 10d ago, on a biweekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Sunday 1 November, 22:29 UTC, in 3d 0h. Its biweekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 3
| Date, UTC | Hence |
|---|---|
| Sun 1 Nov, 22:29 | 3d 0h |
| Thu 5 Nov, 19:00 FW | 6d 21h |
| Sun 15 Nov, 22:29 | 17d 0h |
| Sun 29 Nov, 22:29 | 31d 0h |
| Thu 3 Dec, 19:00 FW | 34d 21h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 22:29 UTC10d ago | 2 | – | running | 0 |
| Fri 16 Oct, 12:03 UTC13d ago | 2 | held half | 2.4 days | 0 |
| Thu 15 Oct, 23:20 UTC13d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 18:21 UTC FW28d ago | 1 | halved by day 4 | 14.2 days | 0 |
| Thu 17 Sep, 18:23 UTC42d ago | 1 | halved by day 2 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
RUSTARDED ZHH US • zombie hell hordes • 35+ types to fend off • ziptower network • hostile convoy, train and bomber • optimised map • 2 week wipes • high FPS • probable death guaranteed! Check out our Euro server RUSTARDED Zombie Hell Hordes EU Click EXTERNAL WEBSITE for our discord and CONNECT TO SERVER if you seek death.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Friendly Seattle: No KOS | Chill | Noob Friendly40/100 NA · groups of 8+ · biweekly · 42 on average
- 2 Rustopia.gg - US Medium506/550 NA · groups of 12+ · biweekly · 84 on average
- 3 Rusty Moose |US Biweekly|760/775 NA · groups of 12+ · biweekly · 55 on average
- 4 Gringers Solo Only | Noob Friendly Oct 2229/100 NA · groups of 8+ · biweekly · 43 on average
- 5 Rustoria.co - US Medium Premium246/275 NA · groups of 12+ · biweekly · 35 on average
- 6 Reddit.com/r/PlayRust - US Biweekly16/200 NA · groups of 12+ · biweekly · 23 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is RUSTARDED Zombie Hell Hordes • US on?
Rust network protocol 2635 and build 168909 on Linux is what RUSTARDED Zombie Hell Hordes • US runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is RUSTARDED Zombie Hell Hordes • US, and is it online now?
RUSTARDED Zombie Hell Hordes • US currently answers as online. The uptime it reports puts the last restart at about 1 hours ago. In the last 7 full days it was up for 154 of 168 hours, 92% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
How does RUSTARDED Zombie Hell Hordes • US perform?
The records show an average of 136 server fps over 48 hours, never below 105. Buildings, deployables and the rest brought the entity count to a high of 77,863. Of note: memory use reached 4,568 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of RUSTARDED Zombie Hell Hordes • US?
No region tag is published by RUSTARDED Zombie Hell Hordes • US; its name points to North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 98.247.137.177:30015 stands the address.
Rules, settings, map
What map is in use on RUSTARDED Zombie Hell Hordes • US?
RUSTARDED Zombie Hell Hordes • US runs a procedural map, generated by the game, of size 6,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Bigly World.
What does RUSTARDED Zombie Hell Hordes • US set down in the way of rules and settings?
Nothing in the name of RUSTARDED Zombie Hell Hordes • US gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
How full does RUSTARDED Zombie Hell Hordes • US get?
0 players are on RUSTARDED Zombie Hell Hordes • US at present; the slot count is 42. The seven-day record: an average of 0 players and a peak of 2. At 12:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
What position does RUSTARDED Zombie Hell Hordes • US hold among Rust servers?
The seven-day player-hour table places RUSTARDED Zombie Hell Hordes • US at #5,893, within the top 26% of ranked servers.
Tag and list record
RUSTARDED Zombie Hell Hordes • US sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RUSTARDED Zombie Hell Hordes • US: Modded Rust servers, Zombie servers, listed and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on RUSTARDED Zombie Hell Hordes • US?
The game's server browser reads the tags RUSTARDED Zombie Hell Hordes • US publishes: gmrust (Game mode): Survival in the standard Rust style; mp42 (Max players): 42 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What happens on RUSTARDED Zombie Hell Hordes • US when wipe day arrives?
Averaged over recent wipes, the crowd reached 2 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. In those cases the crowd dropped below half by day 3.
On what schedule does RUSTARDED Zombie Hell Hordes • US wipe?
Too few wipes of RUSTARDED Zombie Hell Hordes • US are on record to confirm the schedule; the tag guides the prediction. On Sunday 1 November at 22:29 UTC the next wipe is due. The present world dates from 10 days 23 hours. A wipe every two weeks is published in its tags.
Joining the server
What is the way to join RUSTARDED Zombie Hell Hordes • US?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 98.247.137.177:30015. https://discord.com/invite/dxQB3h2TvB carries the server's website.