At press time 11,830 servers89,192 players415 fresh wipes Revised every five minutes
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An entry in the registerNo. 5,893

RUSTARDED Zombie Hell Hordes • US

Online 98.247.137.177:30015 checked 10m ago

RUSTARDED Zombie Hell Hordes • US is a Rust server. At the last count it had 0 players of a possible 42; over the past week it averaged 0, with a peak of 2. It stands at No. 5,893 of the ranked servers, the top 26%. It last wiped 10d ago, on a biweekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5200:0009:0017:0003:0011:0020:00

Hourly average and peak, UTC.

§ 2Performance

010020030040000:0009:0017:0003:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Sunday 1 November, 22:29 UTC, in 3d 0h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap8.2 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held33%

else halves by day 3

Coming wipes
Date, UTCHence
Sun 1 Nov, 22:293d 0h
Thu 5 Nov, 19:00 FW6d 21h
Sun 15 Nov, 22:2917d 0h
Sun 29 Nov, 22:2931d 0h
Thu 3 Dec, 19:00 FW34d 21h

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 22:29 UTC10d ago 2 – running 0
Fri 16 Oct, 12:03 UTC13d ago 2 held half 2.4 days 0
Thu 15 Oct, 23:20 UTC13d ago 2 – 0.5 days 0
Thu 1 Oct, 18:21 UTC FW28d ago 1 halved by day 4 14.2 days 0
Thu 17 Sep, 18:23 UTC42d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RUSTARDED ZHH US • zombie hell hordes • 35+ types to fend off • ziptower network • hostile convoy, train and bomber • optimised map • 2 week wipes • high FPS • probable death guaranteed! Check out our Euro server RUSTARDED Zombie Hell Hordes EU Click EXTERNAL WEBSITE for our discord and CONNECT TO SERVER if you seek death.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly40/100 NA · groups of 8+ · biweekly · 42 on average
  2. 2 Rustopia.gg - US Medium506/550 NA · groups of 12+ · biweekly · 84 on average
  3. 3 Rusty Moose |US Biweekly|760/775 NA · groups of 12+ · biweekly · 55 on average
  4. 4 Gringers Solo Only | Noob Friendly Oct 2229/100 NA · groups of 8+ · biweekly · 43 on average
  5. 5 Rustoria.co - US Medium Premium246/275 NA · groups of 12+ · biweekly · 35 on average
  6. 6 Reddit.com/r/PlayRust - US Biweekly16/200 NA · groups of 12+ · biweekly · 23 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is RUSTARDED Zombie Hell Hordes • US on?

Rust network protocol 2635 and build 168909 on Linux is what RUSTARDED Zombie Hell Hordes • US runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is RUSTARDED Zombie Hell Hordes • US, and is it online now?

RUSTARDED Zombie Hell Hordes • US currently answers as online. The uptime it reports puts the last restart at about 1 hours ago. In the last 7 full days it was up for 154 of 168 hours, 92% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

How does RUSTARDED Zombie Hell Hordes • US perform?

The records show an average of 136 server fps over 48 hours, never below 105. Buildings, deployables and the rest brought the entity count to a high of 77,863. Of note: memory use reached 4,568 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of RUSTARDED Zombie Hell Hordes • US?

No region tag is published by RUSTARDED Zombie Hell Hordes • US; its name points to North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 98.247.137.177:30015 stands the address.

Rules, settings, map

What map is in use on RUSTARDED Zombie Hell Hordes • US?

RUSTARDED Zombie Hell Hordes • US runs a procedural map, generated by the game, of size 6,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Bigly World.

What does RUSTARDED Zombie Hell Hordes • US set down in the way of rules and settings?

Nothing in the name of RUSTARDED Zombie Hell Hordes • US gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does RUSTARDED Zombie Hell Hordes • US get?

0 players are on RUSTARDED Zombie Hell Hordes • US at present; the slot count is 42. The seven-day record: an average of 0 players and a peak of 2. At 12:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does RUSTARDED Zombie Hell Hordes • US hold among Rust servers?

The seven-day player-hour table places RUSTARDED Zombie Hell Hordes • US at #5,893, within the top 26% of ranked servers.

Tag and list record

RUSTARDED Zombie Hell Hordes • US sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RUSTARDED Zombie Hell Hordes • US: Modded Rust servers, Zombie servers, listed and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on RUSTARDED Zombie Hell Hordes • US?

The game's server browser reads the tags RUSTARDED Zombie Hell Hordes • US publishes: gmrust (Game mode): Survival in the standard Rust style; mp42 (Max players): 42 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on RUSTARDED Zombie Hell Hordes • US when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. In those cases the crowd dropped below half by day 3.

On what schedule does RUSTARDED Zombie Hell Hordes • US wipe?

Too few wipes of RUSTARDED Zombie Hell Hordes • US are on record to confirm the schedule; the tag guides the prediction. On Sunday 1 November at 22:29 UTC the next wipe is due. The present world dates from 10 days 23 hours. A wipe every two weeks is published in its tags.

Joining the server

What is the way to join RUSTARDED Zombie Hell Hordes • US?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 98.247.137.177:30015. https://discord.com/invite/dxQB3h2TvB carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp42
Max players 42 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.