An entry in the registerNo. 8,231
test
Offline 98.60.228.203:28015 checked 14h ago
test is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 8,231 of the ranked servers, the top 37%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 11h |
| Thu 3 Dec, 19:00 FW | 35d 11h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:42 UTC26d ago | 1 | – | running | 1 |
| Tue 22 Sep, 15:31 UTC36d ago | 1 | held half | 10 days | 1 |
| Sun 20 Sep, 17:23 UTC38d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1044/700 EU · groups of 16+ · monthly · 93 on average
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10157/700 EU · groups of 16+ · monthly · 79 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1072/1000 EU · groups of 16+ · monthly · 71 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.109/1000 EU · groups of 16+ · monthly · 66 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10133/1000 EU · groups of 16+ · monthly · 64 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is test on?
Rust network protocol 2635 and build 168909 on Windows is what test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on test, and is it up?
test shows offline as of the latest refresh, last seen 14 hours ago. In the last 7 full days it was up for 11 of 168 hours, 7% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Where does test operate from?
No region appears for test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 98.60.228.203:28015 stands the address.
Rules, settings, map
The rules and settings of test: what are they?
The name of test states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
How full does test get?
test is offline at present; the last response came 14 hours ago. Over seven days the mean is 1 players, with a peak of 1. Of the last 48 hours, 18:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is test ranked?
Ranked by player hours over the last seven days, test stands at #8,231, in the top 37% overall.
Tags, lists
test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on test be read?
gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Modded: settings or plugins have changed the game — that is the set of tags test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on test: what should be expected?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
When does test wipe?
The force wipe is the only wipe for test, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 26 days 16 hours old. The tags list wipes as monthly.
Joining the server
How does one connect to test?
To connect, open the console with F1 in Rust and enter client.connect 98.60.228.203:28015. The Launch Rust and join button on this page does the same through Steam.