At press time 11,922 servers72,149 players195 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,960

<SERVER_NAME>

Online 98.97.10.131:28015 checked 2m ago

<SERVER_NAME> is a Rust server. At the last count it had 0 players. It stands at No. 15,960 of the ranked servers, the top 70%. It last wiped 33d ago.

§ 1Attendance

AveragePeak
0123408:0014:0020:0002:0008:0014:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Medium382/425 EU · groups of 12+ · biweekly · 398 on average
  2. 2 Rusty Moose |EU Biweekly|153/200 EU · groups of 12+ · biweekly · 323 on average
  3. 3 Rusty Moose |US Biweekly|93/200 NA · groups of 12+ · biweekly · 313 on average
  4. 4 Rustoria.co - EU Mondays372/400 EU · groups of 12+ · weekly · 267 on average
  5. 5 Rustafied.com - EU Medium - Large213/275 EU · groups of 16+ · biweekly · 263 on average
  6. 6 Rustafied.com - EU Friday110/150 EU · groups of 16+ · weekly · 234 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is <SERVER_NAME> on?

The server <SERVER_NAME> is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is <SERVER_NAME>, and is it online now?

Online: <SERVER_NAME> is up as of the latest refresh. The first sighting at Rust Server Stats was on 3 November 2026.

In which location does <SERVER_NAME> sit?

No region is published by <SERVER_NAME>. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 98.97.10.131:28015 stands the address.

The rules and map

The map for <SERVER_NAME>: which one is it?

Generation by the game gives <SERVER_NAME> its procedural map.

What does <SERVER_NAME> set down in the way of rules and settings?

No gather rate appears in the name of <SERVER_NAME>. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on <SERVER_NAME>?

At the latest count, <SERVER_NAME> carries 0 players. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is <SERVER_NAME> ranked?

Ranked by player hours over the last seven days, <SERVER_NAME> stands at #15,960, in the top 70% overall.

The tags and lists

<SERVER_NAME> sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include <SERVER_NAME>: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on <SERVER_NAME> be read?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags <SERVER_NAME> publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

On what schedule does <SERVER_NAME> wipe?

<SERVER_NAME>'s rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 33 days 16 hours.

How to join

What is the way to join <SERVER_NAME>?

To connect, open the console with F1 in Rust and enter client.connect 98.97.10.131:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.