An entry in the registerNo. 15,310
<SERVER_NAME>
Offline 98.97.14.195:28015 checked 9d ago
<SERVER_NAME> is a Rust server. It was offline at the last count. It stands at No. 15,310 of the ranked servers, the top 70%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 550 on average
- 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 300 on average
- 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 300 on average
- 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 269 on average
- 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 257 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does <SERVER_NAME> operate?
The server <SERVER_NAME> is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on <SERVER_NAME>, and is it up?
<SERVER_NAME> shows offline as of the latest refresh, last seen 9 days 9 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 18 October 2026.
In which location does <SERVER_NAME> sit?
No region is published by <SERVER_NAME>. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 98.97.14.195:28015 stands the address.
Rules, settings, map
What map is in use on <SERVER_NAME>?
<SERVER_NAME> plays on a map the game generates, procedural in kind.
The rules and settings of <SERVER_NAME>: what are they?
Nothing in the name of <SERVER_NAME> gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
What population does <SERVER_NAME> carry?
The last sighting of <SERVER_NAME> was 9 days 9 hours ago, and it is offline now.
Where does <SERVER_NAME> sit in the rankings?
The seven-day player-hour table places <SERVER_NAME> at #15,310, within the top 70% of ranked servers.
Tags, lists
<SERVER_NAME> sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include <SERVER_NAME>: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on <SERVER_NAME>: what do they signify?
The game's server browser reads the tags <SERVER_NAME> publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for <SERVER_NAME>: what does it show?
The record of <SERVER_NAME> holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 26 days 18 hours old.
Connection
What is the way to join <SERVER_NAME>?
To connect, open the console with F1 in Rust and enter client.connect 98.97.14.195:28015. The Launch Rust and join button on this page does the same through Steam.