An entry in the registerNo. 15,960
<SERVER_NAME>
Offline 98.97.15.122:28015 checked 1d ago
<SERVER_NAME> is a Rust server. It was offline at the last count. It stands at No. 15,960 of the ranked servers, the top 70%. It last wiped 33d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - EU East Medium382/425 EU · groups of 12+ · biweekly · 398 on average
- 2 Rusty Moose |EU Biweekly|153/200 EU · groups of 12+ · biweekly · 323 on average
- 3 Rusty Moose |US Biweekly|93/200 NA · groups of 12+ · biweekly · 313 on average
- 4 Rustoria.co - EU Mondays372/400 EU · groups of 12+ · weekly · 267 on average
- 5 Rustafied.com - EU Medium - Large213/275 EU · groups of 16+ · biweekly · 263 on average
- 6 Rustafied.com - EU Friday110/150 EU · groups of 16+ · weekly · 234 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is <SERVER_NAME> on?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. The protocol must match on your game to join; the update comes through Steam.
Is <SERVER_NAME> up, and how steady is its uptime?
The records show <SERVER_NAME> offline, last answering 33 hours ago. The records show 65% uptime over the last 2 full days: 31 of 48 hours up. The first sighting at Rust Server Stats was on 1 November 2026.
Where does <SERVER_NAME> operate from?
No region is published by <SERVER_NAME>. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 98.97.15.122:28015 — that is the address.
Settings and map
What map does <SERVER_NAME> put players on?
Generation by the game gives <SERVER_NAME> its procedural map.
The rules and settings of <SERVER_NAME>: what are they?
The name of <SERVER_NAME> states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
The players
What population does <SERVER_NAME> carry?
No answer from <SERVER_NAME> at the latest refresh; it was last seen 33 hours ago. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is <SERVER_NAME> ranked?
On player hours over seven days <SERVER_NAME> ranks #15,960, inside the top 70% of all ranked servers.
Tag and list record
Where does <SERVER_NAME> appear among the Rust Server Stats lists and filters?
On Rust Server Stats, <SERVER_NAME> is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on <SERVER_NAME> be read?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags <SERVER_NAME> publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
The wipe timetable for <SERVER_NAME>: what does it show?
Too few wipes of <SERVER_NAME> are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 33 days 16 hours.
How to join
Which steps join <SERVER_NAME>?
To connect, open the console with F1 in Rust and enter client.connect 98.97.15.122:28015. The Launch Rust and join button on this page does the same through Steam.