An entry in the registerNo. 15,960
<SERVER_NAME>
Offline 98.97.8.191:28015 checked 6d ago
<SERVER_NAME> is a Rust server. It was offline at the last count. It stands at No. 15,960 of the ranked servers, the top 70%. It last wiped 33d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - EU East Medium382/425 EU · groups of 12+ · biweekly · 398 on average
- 2 Rusty Moose |EU Biweekly|153/200 EU · groups of 12+ · biweekly · 323 on average
- 3 Rusty Moose |US Biweekly|93/200 NA · groups of 12+ · biweekly · 313 on average
- 4 Rustoria.co - EU Mondays372/400 EU · groups of 12+ · weekly · 267 on average
- 5 Rustafied.com - EU Medium - Large213/275 EU · groups of 16+ · biweekly · 263 on average
- 6 Rustafied.com - EU Friday110/150 EU · groups of 16+ · weekly · 234 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does <SERVER_NAME> operate?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. The protocol must match on your game to join; the update comes through Steam.
Is <SERVER_NAME> up, and how steady is its uptime?
<SERVER_NAME> shows offline as of the latest refresh, last seen 6 days 6 hours ago. Of note: 10 of 144 hours up in the last 6 full days, or 7% of the time. The first sighting at Rust Server Stats was on 28 October 2026.
In which location does <SERVER_NAME> sit?
No region is published by <SERVER_NAME>. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 98.97.8.191:28015 — that is the address.
Settings and map
What map is in use on <SERVER_NAME>?
<SERVER_NAME> plays on a map the game generates, procedural in kind.
The rules and settings of <SERVER_NAME>: what are they?
No gather rate appears in the name of <SERVER_NAME>. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
The players
How full does <SERVER_NAME> get?
The last sighting of <SERVER_NAME> was 6 days 6 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.
Against other Rust servers, how is <SERVER_NAME> ranked?
Ranked by player hours over the last seven days, <SERVER_NAME> stands at #15,960, in the top 70% overall.
The tags and lists
Where does <SERVER_NAME> appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists <SERVER_NAME> fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on <SERVER_NAME>: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags <SERVER_NAME> publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
On what schedule does <SERVER_NAME> wipe?
<SERVER_NAME>'s rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 33 days 16 hours.
Joining the server
How does one connect to <SERVER_NAME>?
To connect, open the console with F1 in Rust and enter client.connect 98.97.8.191:28015. The Launch Rust and join button on this page does the same through Steam.