At press time 11,922 servers72,149 players195 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,960

<SERVER_NAME>

Offline 98.97.8.191:28015 checked 6d ago

<SERVER_NAME> is a Rust server. It was offline at the last count. It stands at No. 15,960 of the ranked servers, the top 70%. It last wiped 33d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Medium382/425 EU · groups of 12+ · biweekly · 398 on average
  2. 2 Rusty Moose |EU Biweekly|153/200 EU · groups of 12+ · biweekly · 323 on average
  3. 3 Rusty Moose |US Biweekly|93/200 NA · groups of 12+ · biweekly · 313 on average
  4. 4 Rustoria.co - EU Mondays372/400 EU · groups of 12+ · weekly · 267 on average
  5. 5 Rustafied.com - EU Medium - Large213/275 EU · groups of 16+ · biweekly · 263 on average
  6. 6 Rustafied.com - EU Friday110/150 EU · groups of 16+ · weekly · 234 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does <SERVER_NAME> operate?

Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. The protocol must match on your game to join; the update comes through Steam.

Is <SERVER_NAME> up, and how steady is its uptime?

<SERVER_NAME> shows offline as of the latest refresh, last seen 6 days 6 hours ago. Of note: 10 of 144 hours up in the last 6 full days, or 7% of the time. The first sighting at Rust Server Stats was on 28 October 2026.

In which location does <SERVER_NAME> sit?

No region is published by <SERVER_NAME>. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 98.97.8.191:28015 — that is the address.

Settings and map

What map is in use on <SERVER_NAME>?

<SERVER_NAME> plays on a map the game generates, procedural in kind.

The rules and settings of <SERVER_NAME>: what are they?

No gather rate appears in the name of <SERVER_NAME>. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.

The players

How full does <SERVER_NAME> get?

The last sighting of <SERVER_NAME> was 6 days 6 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is <SERVER_NAME> ranked?

Ranked by player hours over the last seven days, <SERVER_NAME> stands at #15,960, in the top 70% overall.

The tags and lists

Where does <SERVER_NAME> appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists <SERVER_NAME> fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on <SERVER_NAME>: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags <SERVER_NAME> publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does <SERVER_NAME> wipe?

<SERVER_NAME>'s rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 33 days 16 hours.

Joining the server

How does one connect to <SERVER_NAME>?

To connect, open the console with F1 in Rust and enter client.connect 98.97.8.191:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.