At press time 11,890 servers103,852 players420 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,792

Mudds PvE Rust Staging

Offline 99.106.112.153:28505 checked 24d ago

Mudds PvE Rust Staging is a Rust server. It was offline at the last count. It stands at No. 13,792 of the ranked servers, the top 61%. It last wiped 26d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:13 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit120/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10197/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Mudds PvE Rust Staging: which one?

Rust network protocol 2634 and build 166722 on Windows is what Mudds PvE Rust Staging runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Mudds PvE Rust Staging, and is it online now?

Offline at present: Mudds PvE Rust Staging, last seen 24 days 1 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 24 September 2026.

What is the location of Mudds PvE Rust Staging?

No region is published by Mudds PvE Rust Staging. Rust Server Stats records the stated location of a server, not the location of the machine. 99.106.112.153:28505 — that is the address.

Settings and map

What map is in use on Mudds PvE Rust Staging?

Generation by the game gives Mudds PvE Rust Staging its procedural map.

What settings and rules does Mudds PvE Rust Staging run?

The name of Mudds PvE Rust Staging states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Mudds PvE Rust Staging get?

No answer from Mudds PvE Rust Staging at the latest refresh; it was last seen 24 days 1 hours ago.

What position does Mudds PvE Rust Staging hold among Rust servers?

The seven-day player-hour table places Mudds PvE Rust Staging at #13,792, within the top 61% of ranked servers.

Tag and list record

Where does Mudds PvE Rust Staging appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Mudds PvE Rust Staging: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on Mudds PvE Rust Staging?

These tags are Mudds PvE Rust Staging's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166722 (Build): Game build: 166722; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on Mudds PvE Rust Staging: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Mudds PvE Rust Staging wipe?

The record of Mudds PvE Rust Staging holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 26 days 20 hours old.

Joining the server

How does one connect to Mudds PvE Rust Staging?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 99.106.112.153:28505.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166722,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166722
Build Game build: 166722.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.