At press time 11,823 servers72,372 players214 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,203

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 11m ago

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is a Rust server in Oceania, one of the eternalrust.com servers. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 8,203 of the ranked servers, the top 37%, and No. 155 in Oceania. It last wiped 19d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

The rhythm
Usual gap5.7 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak217

players, last three wipes

Crowd held0%

else halves by day 1.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 5h
Fri 6 Nov, 23:008d 9h
Fri 20 Nov, 23:0022d 9h
Thu 3 Dec, 19:00 FW35d 5h
Fri 4 Dec, 23:0036d 9h

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC19d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW27d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC34d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Eternal Rust Servers | AU/SEA Wipes: 2nd and 4th Saturday of every month. 10:00AM Sydney Bi-weekly Links • discord.gg/eternalrust • eternalrust.com Server Features • Blueprints do not wipe • Improved performance • 2x Gather Rates • 2x Stack Sizes (farmable resources only) • 2x Loot (junk removed) • No gameplay rules (apart from walling off safezones)

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rust Perth | 2x | Fortnightly | Convoys |0/50 OC · groups of 8+ · 2x · biweekly · 1 on average
  2. 2 [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events1/40 OC · groups of 8+ · 2x · biweekly · 1 on average
  3. 3 [AU] Winterust - 2x Main6/75 OC · groups of 10+ · 2x · weekly · 80 on average
  4. 4 [AU] Winterust - 2x Mondays16/75 OC · groups of 8+ · 2x · weekly · 63 on average
  5. 5 HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED0/150 OC · groups of 8+ · 3x · biweekly · 5 on average
  6. 6 [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL0/200 OC · groups of 20+ · 3x · biweekly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly operate?

The server Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly up, and how steady is its uptime?

Online: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is up as of the latest refresh. Of note: the reported uptime places the last restart about 18 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hold a steady frame?

For the last 48 hours the average was 30 server fps, with a low of 30. Buildings, deployables and the rest brought the entity count to a high of 105,385. Of note: memory use reached 3,891 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit?

In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself with the OC tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 103.193.81.106:28015 stands the address.

Settings and map

The map for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: which one is it?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs a procedural map, generated by the game, of size 4,250 with seed 2263. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: discord.gg/eternalrust.

What does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly set down in the way of rules and settings?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly carries a gather rate of 2x in its title. The limit for a group is 16 players. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

The players

What population does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly carry?

At the latest count Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly has 0 players, with 50 slots in total. Over seven days the mean is 0 players, with a peak of 3.

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit in the rankings?

Ranked on seven-day player hours, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly holds #8,203, with #155 in Oceania; the top 37% of ranked servers includes it.

The tags and lists

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: 2x Rust servers, Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

The tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; OC (Oceania): Oceania is where the server browser lists it; oxidation (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags — that is the set of tags Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Which operator stands behind Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The eternalrust.com hostname of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is used by no other server we track.

Wipe record

What happens on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly when wipe day arrives?

Across its recent wipes, the busiest point averaged 217 players. With 29 more in the queue, the latest wipe's crowd peaked 3 hours after the wipe. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.5.

When does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 19 days 14 hours ago. A wipe every two weeks is published in its tags.

Joining the server

How does one connect to Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

To connect, open the console with F1 in Rust and enter client.connect 103.193.81.106:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://eternalrust.com/.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts16
Group limit No team may exceed 16.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

OC
Oceania Oceania is where the server browser lists it.

Other

oxidation
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.