At press time 11,872 servers102,993 players555 fresh wipes Revised every five minutes
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An entry in the registerNo. 4,026

Friend Not Foe / PvE Community / Australasia

Online OC 103.62.51.209:49105 checked 14m ago

Friend Not Foe / PvE Community / Australasia is a Rust server in Oceania. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 4. It stands at No. 4,026 of the ranked servers, the top 18%, and No. 102 in Oceania. It last wiped 4h ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeakWipe
00.511.5220:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 15:05 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 15:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 47% in OC, and No. 258 of the quad servers (top 31%). Ranked on player hours over the last seven days.

§ 4The wipe schedulea steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

The rhythm
Usual gap14 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak9

players, last three wipes

Crowd held0%

else halves by day 4

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 23h
Thu 12 Nov, 14:2713d 18h
Thu 26 Nov, 13:4927d 17h
Thu 3 Dec, 19:00 FW34d 23h
Thu 10 Dec, 13:1141d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:05 UTC4h ago – – running 0
Thu 15 Oct, 17:13 UTC14d ago 7 – – 1
Thu 1 Oct, 17:51 UTC FW28d ago 10 halved by day 6 14 days 0
Thu 17 Sep, 17:04 UTC42d ago 9 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost. - This is an English speaking server based in Australia, everyone welcome. - No raiding or killing - if you see trouble use '/admin please' in chat. - We wipe biweekly, with a Purge the night before. View webpage for more details.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN1/50 OC · quad · monthly · 2 on average
  2. 2 [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons16/2000 OC · no group limit · biweekly · 36 on average
  3. 3 Friend Not Foe / PvE Community / UK & Europe11/50 EU · quad · biweekly · 3 on average
  4. 4 [RU] RCVL_25Rus PVE/PVP Four0/51 EA · quad · biweekly · 3 on average
  5. 5 [AU] OzRust.com PvE | Jetpacks | Kits | Events0/150 OC · groups of 8+ · biweekly · 2 on average
  6. 6 Dead Valley | PvE | Bi-Weekly | Old Research System0/50 EU · quad · biweekly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is Friend Not Foe / PvE Community / Australasia on?

The server Friend Not Foe / PvE Community / Australasia is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Friend Not Foe / PvE Community / Australasia, and is it up?

Online: Friend Not Foe / PvE Community / Australasia is up as of the latest refresh. Of note: the reported uptime places the last restart about 1 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

How does Friend Not Foe / PvE Community / Australasia perform?

For the last 48 hours the average was 59 server fps, with a low of 54. Of note: 94,005 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 2,492 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does Friend Not Foe / PvE Community / Australasia sit?

Under the OC tag, Friend Not Foe / PvE Community / Australasia lists itself in Oceania. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 103.62.51.209:49105 — that is the address.

Settings and map

What map does Friend Not Foe / PvE Community / Australasia put players on?

Friend Not Foe / PvE Community / Australasia runs a procedural map, generated by the game, of size 3,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of Friend Not Foe / PvE Community / Australasia: what are they?

Nothing in the name of Friend Not Foe / PvE Community / Australasia gives a gather rate. The ceiling for a group is 4 players (quad). pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does Friend Not Foe / PvE Community / Australasia carry?

At the latest count Friend Not Foe / PvE Community / Australasia has 1 players, with 50 slots in total. Over seven days the mean is 1 players, with a peak of 4. Of the last 48 hours, 11:00 UTC drew the highest average: 2 players.

Against other Rust servers, how is Friend Not Foe / PvE Community / Australasia ranked?

The player-hour table over seven days puts Friend Not Foe / PvE Community / Australasia at #4,026, and #102 for Oceania, within the top 18% of all ranked servers. Within quad, it stands at #258.

Tag and list record

Friend Not Foe / PvE Community / Australasia sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Friend Not Foe / PvE Community / Australasia fits: Oceania Rust servers: the record, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which meanings attach to the tags on Friend Not Foe / PvE Community / Australasia?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; OC (Oceania): The server browser files it under Oceania — that is the set of tags Friend Not Foe / PvE Community / Australasia publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on Friend Not Foe / PvE Community / Australasia: what should be expected?

The average peak across recent wipes was 9 players. 38 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 4, in the wipes that did not, the crowd fell below half.

The wipe timetable for Friend Not Foe / PvE Community / Australasia: what does it show?

Lately a wipe has fallen about every 14 days on Friend Not Foe / PvE Community / Australasia. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 4 hours old. A wipe every two weeks is published in its tags.

Joining the server

How does one connect to Friend Not Foe / PvE Community / Australasia?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 103.62.51.209:49105. https://friendnotfoe.co.uk/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.