At press time 11,878 servers98,796 players404 fresh wipes Revised every five minutes
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An entry in the registerNo. 2,961

Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 7m ago

Dead Valley | PvE | Bi-Weekly | Old Research System is a Rust server in Europe. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 8. It stands at No. 2,961 of the ranked servers, the top 13%, and No. 1117 in Europe. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU, and No. 185 of the quad servers (top 22%). Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 18:01 UTC, in 1h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap13.1 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak9

players, last three wipes

Crowd held0%

else halves by day 9

Coming wipes
Date, UTCHence
Thu 29 Oct, 18:011h
Thu 5 Nov, 19:00 FW7d 2h
Thu 12 Nov, 18:0114d 1h
Thu 26 Nov, 18:0128d 1h
Thu 3 Dec, 19:00 FW35d 2h
Thu 10 Dec, 18:0142d 1h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC13d ago 9 – running 2
Thu 1 Oct, 18:19 UTC FW27d ago 9 halved by day 8 14 days 1
Sat 19 Sep, 13:32 UTC40d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Tired of getting offline raided and killed every time you log off? So are we. Our server is built around PvE, friendly gameplay, and a relaxed community where you can build, explore, farm, run monuments, and enjoy Rust without constantly looking over your shoulder. ⚔️ PvP is allowed, but we encourage players to keep it reasonable and meaningful. Defending monuments, events, or other activities can lead to PvP — but random killing and constant PvP are not what this server is about. Come build, explore, make friends and enjoy Rust the way it should be. Join us and become part of the community!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friend Not Foe / PvE Community / UK & Europe2/50 EU · quad · biweekly · 3 on average
  2. 2 [DE/GER] My-Land [PVE/PVP-EVENTZONEN]5/50 EU · quad · monthly · 3 on average
  3. 3 PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER3/100 EU · quad · monthly · 2 on average
  4. 4 Casual PVE Svenska Krigare3/20 EU · quad · 1 on average
  5. 5 Noob Friendly PVE Server1/100 EU · quad · monthly · 1 on average
  6. 6 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo315/2000 EU · no group limit · biweekly · 243 on average

§ 8Questions answeredfrom the figures in this entry

Server record

What Rust version is Dead Valley | PvE | Bi-Weekly | Old Research System on?

The server Dead Valley | PvE | Bi-Weekly | Old Research System is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is Dead Valley | PvE | Bi-Weekly | Old Research System up, and how steady is its uptime?

The records show Dead Valley | PvE | Bi-Weekly | Old Research System online at the time of this check. A restart came about 10 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of Dead Valley | PvE | Bi-Weekly | Old Research System like?

For the last 48 hours the average was 23 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 81,850. The memory peak was 3,564 MB. What players feel as lag: fps running low and entities climbing.

Where does Dead Valley | PvE | Bi-Weekly | Old Research System operate from?

The EU tag places Dead Valley | PvE | Bi-Weekly | Old Research System in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 176.9.122.93:28000 stands the address.

Settings and map

The map for Dead Valley | PvE | Bi-Weekly | Old Research System: which one is it?

Dead Valley | PvE | Bi-Weekly | Old Research System runs a procedural map, generated by the game, of size 3,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

The rules and settings of Dead Valley | PvE | Bi-Weekly | Old Research System: what are they?

No gather rate appears in the name of Dead Valley | PvE | Bi-Weekly | Old Research System. The ceiling for a group is 4 players (quad). Play is pve, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on Dead Valley | PvE | Bi-Weekly | Old Research System?

At the latest count Dead Valley | PvE | Bi-Weekly | Old Research System has 1 players, with 50 slots in total. Over seven days the mean is 1 players, with a peak of 8. The busiest hour of the last 48 was 19:00 UTC, averaging 5 players.

What position does Dead Valley | PvE | Bi-Weekly | Old Research System hold among Rust servers?

For seven-day player hours Dead Valley | PvE | Bi-Weekly | Old Research System is #2,961 overall and #1,117 in Europe, in the top 13% of ranked servers. Within quad, it stands at #185.

Tags, lists

Dead Valley | PvE | Bi-Weekly | Old Research System sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Dead Valley | PvE | Bi-Weekly | Old Research System is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

These tags are Dead Valley | PvE | Bi-Weekly | Old Research System's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): Europe is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on Dead Valley | PvE | Bi-Weekly | Old Research System?

Averaged over recent wipes, the crowd reached 9 at its busiest. 27 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 9.

The wipe timetable for Dead Valley | PvE | Bi-Weekly | Old Research System: what does it show?

With the schedule unconfirmed by too few recorded wipes, the prediction on Dead Valley | PvE | Bi-Weekly | Old Research System follows its tag. Thursday 29 October at 18:01 UTC is when the next wipe is due. The world now in play was generated 13 days 22 hours ago. The tags state that wipes come every two weeks.

How to join

How does one connect to Dead Valley | PvE | Bi-Weekly | Old Research System?

To connect, open the console with F1 in Rust and enter client.connect 176.9.122.93:28000. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/HRS8z83BN carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.