An entry in the registerNo. 2,326
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
Online EU 51.75.54.58:28023 checked 12m ago
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is a Rust server in Europe, one of the rust.in.ua servers. At the last count it had 2 players of a possible 100; over the past week it averaged 2, with a peak of 8. It stands at No. 2,326 of the ranked servers, the top 11%, and No. 888 in Europe. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 11% of all ranked servers, top 30% in EU, and No. 135 of the quad servers (top 16%). Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 9d 0h |
| Thu 3 Dec, 19:00 FW | 37d 0h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW26d ago | 17 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [DE/GER] My-Land [PVE/PVP-EVENTZONEN]5/50 EU · quad · monthly · 3 on average
- 2 Friend Not Foe / PvE Community / UK & Europe6/50 EU · quad · biweekly · 4 on average
- 3 Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress3/50 EU · quad · 2x · monthly · 2 on average
- 4 Dead Valley | PvE | Bi-Weekly | Old Research System3/50 EU · quad · biweekly · 2 on average
- 5 Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more4/666 EU · quad · 2x · monthly · 2 on average
- 6 Casual PVE Svenska Krigare4/20 EU · quad · 1 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: which one?
The server PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and is it up?
Online: PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is up as of the latest refresh. Of note: the reported uptime places the last restart about 12 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER perform?
Server fps averaged 59 over the last 48 hours; the low was 56. Of note: 161,484 entities at the peak, counting buildings, deployables and the rest. Up to 4,852 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit?
The EU tag places PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 51.75.54.58:28023 — that is the address.
Settings and map
What map does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER put players on?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs a procedural map, generated by the game, of size 4,500. The name of the map is: Anomaly PVE.
What settings and rules does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
No gather rate appears in the name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. The ceiling for a group is 4 players (quad). pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The record for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER shows 2 players, against a capacity of 100. The seven-day record: an average of 2 players and a peak of 8. Of the last 48 hours, 21:00 UTC drew the highest average: 5 players.
Against other Rust servers, how is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER ranked?
For seven-day player hours PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is #2,326 overall and #888 in Europe, in the top 11% of ranked servers. Within quad, it stands at #135.
The tags and lists
Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER fits: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which meanings attach to the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the number of slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe — that is the set of tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
By whose hand is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
Most likely one operator runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and 19 other servers we track: all publish a rust.in.ua hostname.
Wipe record
What is the shape of wipe day on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The average peak across recent wipes was 17 players. 47 hours into the latest wipe the crowd reached its peak.
On what schedule does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 26 days. Its tags carry a monthly wipe schedule.
Joining the server
How does one connect to PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.75.54.58:28023. A website is listed for the server: https://discord.com/invite/QXG9zTjAVJ.