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An entry in the registerNo. 6,295

A Survivor's Holiday

Online 104.129.132.39:28015 checked 12m ago

A Survivor's Holiday is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 6,295 of the ranked servers, the top 28%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held50%

else halves by day 10

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 5h
Thu 12 Nov, 23:4014d 10h
Thu 3 Dec, 19:00 FW35d 5h
Thu 10 Dec, 23:4042d 10h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:40 UTC13d ago 3 – running 1
Thu 1 Oct, 18:07 UTC FW27d ago 4 halved by day 10 14.2 days 0
Fri 18 Sep, 00:35 UTC41d ago 2 held half 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly17/100 NA · groups of 8+ · biweekly · 42 on average
  2. 2 [JP]初心者PVPサーバー|RaidTime・ Events18/100 EA · groups of 10+ · biweekly · 15 on average
  3. 3 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.108/200 EU · groups of 50+ · biweekly · 9 on average
  4. 4 RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ9/200 EU · groups of 8+ · biweekly · 8 on average
  5. 5 Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out1/50 groups of 8+ · biweekly · 6 on average
  6. 6 Fudge Begynderserver(Casual Beta:Ticket on discord for access)0/50 groups of 8+ · biweekly · 4 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is A Survivor's Holiday on?

The server A Survivor's Holiday is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Survivor's Holiday up, and how steady is its uptime?

A Survivor's Holiday currently answers as online. A restart came about 16 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of A Survivor's Holiday like?

For the last 48 hours the average was 60 server fps, with a low of 57. Of note: 131,941 entities at the peak, counting buildings, deployables and the rest. Up to 4,618 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of A Survivor's Holiday?

The server publishes no region: A Survivor's Holiday. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 104.129.132.39:28015 — that is the address.

Rules, settings, map

What map is in use on A Survivor's Holiday?

A Survivor's Holiday runs a procedural map, generated by the game, of size 4,500 with seed 1442434928. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Survivor's Holiday: what are they?

The name of A Survivor's Holiday states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does A Survivor's Holiday carry?

The record for A Survivor's Holiday shows 0 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 2. The busiest hour of the last 48 was 10:00 UTC, averaging 1 players.

What position does A Survivor's Holiday hold among Rust servers?

On player hours over seven days A Survivor's Holiday ranks #6,295, inside the top 28% of all ranked servers.

Tag and list record

Where does A Survivor's Holiday appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Survivor's Holiday fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on A Survivor's Holiday: what do they signify?

These tags are A Survivor's Holiday's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on A Survivor's Holiday when wipe day arrives?

Averaged over recent wipes, the crowd reached 3 at its busiest. 38 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 10, in the wipes that did not, the crowd fell below half.

When does A Survivor's Holiday wipe?

Wipes on A Survivor's Holiday follow a rhythm of every 4 weeks on Thursday at 23:40 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 13 days 13 hours. A wipe every two weeks is published in its tags.

Joining the server

What is the way to join A Survivor's Holiday?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.129.132.39:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.