At press time 11,823 servers87,533 players175 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,379

TIRust Chill Quad PVE

Online NA 104.129.133.85:28099 checked 8m ago

TIRust Chill Quad PVE is a Rust server in North America, one of the tirust.fun servers. At the last count it had 1 players of a possible 200; over the past week it averaged 1, with a peak of 5. It stands at No. 3,379 of the ranked servers, the top 15%, and No. 558 in North America. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.511.5217:0002:0010:0022:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

01020304017:0002:0010:0022:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA, and No. 216 of the quad servers (top 26%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

The rhythm
Wipe-day peak4

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 2h
Thu 3 Dec, 19:00 FW36d 2h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

SERVER RULES No raids until the final week of wipe. No limits during the final 48-hour Purge. No racism, hate speech, excessive toxicity, or griefing. Play fair. Respect the community. EVENTS Personal Heli (/shop) - A Patrol Heli that hunts only you. Other players can't attack or loot it. Raidable Bases (/buyraid) - Spawns an NPC-defended base for you or your team to raid. Convoy - NPC convoys haul high-value loot across the map. WIPE SCHEDULE Map: Monthly (first Thursday force wipe) Blueprints: NEVER QUALITY OF LIFE 50% Reduced Upkeep - Build bigger, stress less Spawn Minicopters /mymini - Teleport /tp Hackable Crates: 10 minutes Day/Night: 51 minute days / 9 minute nights Combined Outpost - Recyclers at Monuments - Cams on Cargo Remove Tool - Playtime Rewards - RP Shop /shop Skill Tree - Team Share - BetterTC - GarageDoor2 ABOUT TREASURE ISLAND TIRust Chill is Rust without the sweat. Farm, build, raid NPC bases, and PvP at your own pace in a friendly, moderated community. Built for casual players, working adults, and small groups tired of mega-clans, offline raids, and toxic server culture. We expect basic respect. Active admins handle abuse fast. Tired of toxic Rust servers? Welcome home. Discord: https://discord.gg/83c2rsWpSK

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Reforged Hybrid | PvE/PvP Zones | Zombies | Events13/140 NA · quad · monthly · 20 on average
  2. 2 BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab5/50 NA · quad · monthly · 4 on average
  3. 3 Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.3/50 NA · quad · monthly · 2 on average
  4. 4 Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|1/100 NA · quad · 4x · monthly · 1 on average
  5. 5 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing34/200 NA · groups of 8+ · monthly · 51 on average
  6. 6 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing26/200 NA · groups of 8+ · monthly · 39 on average

§ 8Questions answeredfrom the figures in this entry

Server record

What Rust version is TIRust Chill Quad PVE on?

Rust network protocol 2635 and build 168909 on Linux is what TIRust Chill Quad PVE runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on TIRust Chill Quad PVE, and is it up?

Online: TIRust Chill Quad PVE is up as of the latest refresh. The uptime it reports puts the last restart at about 4 hours ago. The records show 98% uptime over the last 7 full days: 165 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does TIRust Chill Quad PVE perform?

The records show an average of 16 server fps over 48 hours, never below 5. Of note: 98,943 entities at the peak, counting buildings, deployables and the rest. Up to 3,743 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of TIRust Chill Quad PVE?

In North America, TIRust Chill Quad PVE lists itself with the NA tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 104.129.133.85:28099 — that is the address.

Rules, settings, map

What map does TIRust Chill Quad PVE put players on?

TIRust Chill Quad PVE runs a custom map of size 3,875. Its map file is published, so it can be downloaded from this page.

The rules and settings of TIRust Chill Quad PVE: what are they?

Nothing in the name of TIRust Chill Quad PVE gives a gather rate. The group cap is 4 players (quad). pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What population does TIRust Chill Quad PVE carry?

The record for TIRust Chill Quad PVE shows 1 players, against a capacity of 200. Over seven days the mean is 1 players, with a peak of 5. The busiest hour of the last 48 was 05:00 UTC, averaging 2 players.

Against other Rust servers, how is TIRust Chill Quad PVE ranked?

The player-hour table over seven days puts TIRust Chill Quad PVE at #3,379, and #558 for North America, within the top 15% of all ranked servers. The quad table places it at #216.

The tags and lists

Where does TIRust Chill Quad PVE appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists TIRust Chill Quad PVE fits: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

The tags on TIRust Chill Quad PVE: what do they signify?

The game's server browser reads the tags TIRust Chill Quad PVE publishes: gmrust (Game mode): The standard survival game; mp200 (Max players): Slot count: 200; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): North America is where the server browser lists it; rustmaps (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

By whose hand is TIRust Chill Quad PVE run?

Most likely one operator runs TIRust Chill Quad PVE and 3 other servers we track: all publish a tirust.fun hostname.

The wipes

Wipe day on TIRust Chill Quad PVE: what should be expected?

The average peak across recent wipes was 4 players. 28 hours after the latest wipe, the crowd peaked.

The wipe timetable for TIRust Chill Quad PVE: what does it show?

Once a month, with the force wipe, TIRust Chill Quad PVE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 26 days 22 hours old. Its tags carry a monthly wipe schedule.

Connection

How does one connect to TIRust Chill Quad PVE?

To connect, open the console with F1 in Rust and enter client.connect 104.129.133.85:28099. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://tirust.fun/.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The standard survival game.
mp200
Max players Slot count: 200.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America North America is where the server browser lists it.

Other

rustmaps
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.