An entry in the registerNo. 357
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online NA 168.100.163.39:29013 checked 13m ago
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is a Rust server in North America, one of the rustez.com servers. At the last count it had 34 players of a possible 200; over the past week it averaged 49, with a peak of 94. It stands at No. 357 of the ranked servers, the top 2%, and No. 66 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 1h |
| Thu 3 Dec, 19:00 FW | 35d 1h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | 124 | – | running | 22 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet73/100 NA · no group limit · 1x · monthly · 35 on average
- 2 Zombie Land PVE Monthly | Raids | Skills | Custom Maps14/100 NA · groups of 14+ · monthly · 34 on average
- 3 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 25/150 NA · groups of 20+ · monthly · 24 on average
- 4 US | For all Mankind PVE | No Raiding/Killing/Stealing15/200 NA · groups of 8+ · monthly · 12 on average
- 5 RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!6/420 NA · groups of 8+ · monthly · 11 on average
- 6 BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases5/100 NA · groups of 8+ · monthly · 8 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: which one?
Rust network protocol 2635 and build 168909 on Linux is what [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?
The records show [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online at the time of this check. Of note: the reported uptime places the last restart about 5 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?
The records show an average of 49 server fps over 48 hours, never below 34. The entity count reached 485,354: buildings, deployables and all else in the world. Up to 11,406 MB of memory was used. What players feel as lag: fps running low and entities climbing.
Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing operate from?
Under the NA tag, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 168.100.163.39:29013 — that is the address.
Settings and map
What map is in use on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map, generated by the game, of size 4,500 with seed 393537180. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.
What settings and rules does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
The name of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
The players
How full does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing get?
34 players are on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at present; the slot count is 200. Over seven days the mean is 49 players, with a peak of 94. At 01:00 UTC, over the last 48 hours, the mean was 65 players, the highest of any hour.
What position does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold among Rust servers?
Ranked on seven-day player hours, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holds #357, with #66 in North America; the top 2% of ranked servers includes it.
Tags, lists
Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Server Stats lists and filters?
On Rust Server Stats, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is placed in these lists: Modded Rust servers, Rust PvE servers, Zombie servers, listed and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
The tags on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: what do they signify?
gmrust (Game mode): The standard survival game; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): North America is where the server browser lists it — that is the set of tags [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
By whose hand is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
A rustez.com hostname is published by [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and by 13 other servers we track; the same operator most likely runs them.
Wipe schedule
What is the shape of wipe day on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The average peak across recent wipes was 124 players. 5 hours after the latest wipe, the crowd peaked.
When does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?
The force wipe is the only wipe for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 23 hours old. A monthly wipe schedule is published in its tags.
Connection
What is the way to join [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
To connect, open the console with F1 in Rust and enter client.connect 168.100.163.39:29013. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://rustez.com.