At press time 11,802 servers85,695 players155 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 862

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 14m ago

US | For all Mankind PVE | No Raiding/Killing/Stealing is a Rust server in North America. At the last count it had 7 players of a possible 200; over the past week it averaged 12, with a peak of 30. It stands at No. 862 of the ranked servers, the top 4%, and No. 139 in North America. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

The rhythm
Wipe-day peak29

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 3h
Thu 3 Dec, 19:00 FW36d 3h

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

NEW PVE SERVER! Vanilla, Monthly BP/Map Wipe - Noob friendly! Solo, Duo & Quads - Alliances Allowed. Trading services/items are allowed! - NO Killing other players, including sleeping players. - NO Raiding. - NO Stealing from players, including sleeping players, their bases, horses & vehicles. We are a BRAND NEW and FRIENDLY community, come and join us! Discord - https://discord.gg/tdvc5Nb7

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing33/200 NA · groups of 8+ · monthly · 51 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing26/200 NA · groups of 8+ · monthly · 39 on average
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps17/100 NA · groups of 14+ · monthly · 34 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet25/100 NA · no group limit · 1x · monthly · 32 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 19/150 NA · groups of 20+ · monthly · 25 on average
  6. 6 RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!5/420 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does US | For all Mankind PVE | No Raiding/Killing/Stealing operate?

Rust network protocol 2635 and build 168909 on Linux is what US | For all Mankind PVE | No Raiding/Killing/Stealing runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on US | For all Mankind PVE | No Raiding/Killing/Stealing, and is it up?

US | For all Mankind PVE | No Raiding/Killing/Stealing currently answers as online. Of note: the reported uptime places the last restart about 2 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of US | For all Mankind PVE | No Raiding/Killing/Stealing like?

The records show an average of 30 server fps over 48 hours, never below 18. Of note: 184,739 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 6,082 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing operate from?

In North America, US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.143.3.215:28049 stands the address.

Settings and map

The map for US | For all Mankind PVE | No Raiding/Killing/Stealing: which one is it?

US | For all Mankind PVE | No Raiding/Killing/Stealing runs a procedural map, generated by the game, of size 4,250 with seed 1907757397. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of US | For all Mankind PVE | No Raiding/Killing/Stealing: what are they?

The name of US | For all Mankind PVE | No Raiding/Killing/Stealing states no rate for gathering. The group limit is 8 players, the game's default. Play is pve, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Player record

How full does US | For all Mankind PVE | No Raiding/Killing/Stealing get?

At the latest count US | For all Mankind PVE | No Raiding/Killing/Stealing has 7 players, with 200 slots in total. The seven-day record: an average of 12 players and a peak of 30. The busiest hour of the last 48 was 00:00 UTC, averaging 22 players.

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit in the rankings?

Ranked on seven-day player hours, US | For all Mankind PVE | No Raiding/Killing/Stealing holds #862, with #139 in North America; the top 4% of ranked servers includes it.

The tags and lists

US | For all Mankind PVE | No Raiding/Killing/Stealing sits in which Rust Server Stats lists and filters?

On Rust Server Stats, US | For all Mankind PVE | No Raiding/Killing/Stealing is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

How should the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing be read?

The game's server browser reads the tags US | For all Mankind PVE | No Raiding/Killing/Stealing publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): North America is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on US | For all Mankind PVE | No Raiding/Killing/Stealing: what should be expected?

Across its recent wipes, the busiest point averaged 29 players. 3 hours after the latest wipe, the crowd peaked.

When does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?

US | For all Mankind PVE | No Raiding/Killing/Stealing wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 26 days 21 hours. Its tags carry a monthly wipe schedule.

Connection

What is the way to join US | For all Mankind PVE | No Raiding/Killing/Stealing?

To connect, open the console with F1 in Rust and enter client.connect 104.143.3.215:28049. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/NaFYt8JeFF.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp200
Max players Slot count: 200.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.