At press time 11,617 servers34,993 players74 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,695

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 9m ago

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is a Rust server. At the last count it had 0 players of a possible 101; over the past week it averaged 1, with a peak of 8. It stands at No. 2,695 of the ranked servers, the top 12%. It last wiped 5d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 500x, modded, carbon, pve.

§ 1Attendance

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

§ 2Performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 1d 7h. Every Friday at 14:42 UTC · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak7

players, last three wipes

Crowd held60%

else halves by day 3.5

Coming wipes
Date, UTCHence
Fri 30 Oct, 14:421d 7h
Thu 5 Nov, 19:00 FW7d 12h
Fri 6 Nov, 14:428d 7h
Fri 13 Nov, 14:4215d 7h
Fri 20 Nov, 14:4222d 7h
Fri 27 Nov, 14:4229d 7h
Thu 3 Dec, 19:00 FW35d 12h
Fri 4 Dec, 14:4236d 7h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:42 UTC5d ago 8 – running 3
Fri 16 Oct, 13:52 UTC12d ago 6 halved by day 5 7 days 2
Fri 9 Oct, 13:52 UTC19d ago 7 held half 7 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC33d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC40d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|4/200 EU · groups of 10+ · 10x · weekly · 6 on average
  2. 2 [SEA] CrustyRusty | 10x PvE3/50 EA · groups of 8+ · 10x · weekly · 5 on average
  3. 3 RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]2/101 groups of 8+ · 100000x · weekly · 4 on average
  4. 4 RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr2/101 EU · groups of 8+ · 100000x · weekly · 4 on average
  5. 5 CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS0/100 NA · groups of 8+ · 1e+06x · weekly · 4 on average
  6. 6 RGN 100000x PvE [Events|Purge|Zombies|SkillTree]1/100 NA · groups of 8+ · 100000x · weekly · 3 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] currently answers as online. A restart came about 5 hours ago, by the server's own uptime figure. Of note: 165 of 168 hours up in the last 7 full days, or 98% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] like?

Server fps averaged 29 over the last 48 hours; the low was 3. The entity count reached 139,132: buildings, deployables and all else in the world. Up to 5,176 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit?

The server publishes no region: RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 104.143.3.5:28059 stands the address.

Rules, settings, map

What map is in use on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 4,500 with seed 33640666. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?

By its own name, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] gathers at 500x. Groups are capped at 8 players, the standard default. Play is roleplay, roleplay rules with towns and jobs. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

0 players are on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at present; the slot count is 101. The seven-day record: an average of 1 players and a peak of 8. At 01:00 UTC, over the last 48 hours, the mean was 7 players, the highest of any hour.

What position does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

On player hours over seven days RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] ranks #2,695, inside the top 12% of all ranked servers.

Tags, lists

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

The tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: what do they signify?

These tags are RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp101 (Max players): 101 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^w (Weekly): The cycle is weekly; ^r (Roleplay): Roleplay rules apply; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The average peak across recent wipes was 7 players. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 60% of recent wipes. In those cases the crowd dropped below half by day 3.5.

When does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

Of note: RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipes on a every Friday at 14:42 UTC rhythm. The records show the next wipe due on Friday 30 October at 14:42 UTC. The world now in play was generated 5 days 16 hours ago. A weekly wipe schedule is published in its tags.

How to join

Which steps join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.143.3.5:28059. https://www.rust-gaming-nation.com/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp101
Max players 101 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly The cycle is weekly.

Gameplay

^r
Roleplay Roleplay rules apply.
^p
PvE No fighting between players; the world is the threat.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.